Originally Posted by
primaeva
I haven't played PL. I reached 2.1k in S1/S3 in WoW. I'm sorry. But your "Pocket Legends" expertise, PvE or PvP, is laughable.
EDIT: Alright, that was mean. I meant to say-- I haven't played Pocket Legends, but I've PvPed across many genres and games and the fact stands: Skill Damage matters, but autoattacking has a huge role to play as well, and the highest-level meta involves switching / locking down and bursting one target PvE style. As I said, with a team that knows how to utilize AA damage versus one that doesn't, the former will come up on top. It's all about numbers and min-maxing when the strats are roughly the same.
If it ever appears that is untrue, then the problem is just the quality and quantity of top players, and not the mechanic of any weapon or skill.
I'll look forward to PvP. It's why I got AL really.
Finally: In absolute terms, does your post make any point? In PvE DPS is hands-down the most important stat. As for PvP-- in the first place, according to Rush's screenshots, weapons have roughly the same damage but different DPS stats. The top-tier players will presumably be using the best gear anyway, and not cutting corners because of gold shortage. I don't see why you're saying DPS is a trash stat when it can only improve the damage output even in PvP.
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