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Thread: awakening for pet

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    Senior Member Yuggernaut's Avatar
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    Exclamation awakening for pet

    Would it be a good idea for pets to have Awakening? It could be just 3 slots, and those would only go towards their passive;
    the Awakening ability would be big but limited (for example, they wouldn't have 4% INT, STR, etc., but rather DMG, CRIT DMG, passive haste, etc.).

    The awakening gems would be different; that is, you couldn't equip them with Elite Awakes or Arcane Awakes, but rather with Pet Awakes, for example, some new Awakes.

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    As fun as this idea sounds, it‘s just another p2w feature that makes the game even more unaccessable for newer players. I wouldn‘t mind seeing some kind of feature where you actually would have to grind to increase the stats, like 1k elite dune bosses for a small increase (like 5%ms, 3% int or whatever)

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    Pets already have an awakening with the trainers
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    Do you work for sts? Why on earth do we need more awakes….
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    Quote Originally Posted by Behoove View Post
    As fun as this idea sounds, it‘s just another p2w feature that makes the game even more unaccessable for newer players. I wouldn‘t mind seeing some kind of feature where you actually would have to grind to increase the stats, like 1k elite dune bosses for a small increase (like 5%ms, 3% int or whatever)
    dune for example is already kinda inaccessible to newer players in the sense that they need to be carried through the maps. its super difficult finding a pt to actually quest with, especially as a new player (you already have other players and even guildmates cribbing about "freeloaders" who dont contribute in dune). i mean you see this every now and then in almost every town; people are struggling with zodias and even festerfang campaigns. that speaks volumes imo about the accessibility aspect.

    state of the game rn is that its already fully p2w. sure you can make cases and arguments for f2p players and how they grnded x, or pulled thru y, etc. etc. but if the new/f2p player experience was that good, then i dont think we'd be seeing the kinda churn that we are/have been for a while now.

    bottom line: i get your point but its kinda bit late to think about that.

    my thoughts: +1 to grinds giving perks, -1 to the pet awakes idea. not because its a p2w feature or whatever but it makes the game just that much more complicated where theres no need for it to be.

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    Minus a million
    I’m rubber and you’re glue, what bounces off me, sticks on you..
    Stop assuming my posts are emotional. I don’t care that much.

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    Senior Member Yuggernaut's Avatar
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    Okay, let me explain a little better,
    My suggestion is due to the meta that has been set since last Christmas, and I'm referring to pets like Frostfire, Heroic Frostfire, Heroic Siege, and the recently released Heroic Strider,

    These pets mentioned would be the ones that benefit most from a feature like the one we're talking about, but that doesn't mean the rest won't have their benefits,

    To summarize, the pets mentioned are very limited in how they work. So, let's say one of the Awaks deals 10 points of solar damage for their passive. Then they would work way better, more efficient, and more effective
    (These will be isolated cases because obviously Dune is the goal),
    Even if the meta changes and solar is no longer the dominant DoT and a new one DoT is released, the pet could equip another DoT meta Awak and continue functioning. Even in this point it would be beneficial for all player base

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    Quote Originally Posted by Yuggernaut View Post
    Okay, let me explain a little better,
    My suggestion is due to the meta that has been set since last Christmas, and I'm referring to pets like Frostfire, Heroic Frostfire, Heroic Siege, and the recently released Heroic Strider,

    These pets mentioned would be the ones that benefit most from a feature like the one we're talking about, but that doesn't mean the rest won't have their benefits,

    To summarize, the pets mentioned are very limited in how they work. So, let's say one of the Awaks deals 10 points of solar damage for their passive. Then they would work way better, more efficient, and more effective
    (These will be isolated cases because obviously Dune is the goal),
    Even if the meta changes and solar is no longer the dominant DoT and a new one DoT is released, the pet could equip another DoT meta Awak and continue functioning. Even in this point it would be beneficial for all player base
    no offense but it´s like you didn´t read any of our responses, we are not against it for how you would implement it but the p2w aspect that will be involved yet again. Currently to play at the top of the game you need blood set, sb set, veil set, speed set, gl set, good pets, thats billions over billions already and them being bound doesnt make it any better. If anything we need less p2w stuff and more grindable good stuff.

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    +1 I think this idea is pretty good. Using Evo stones to awaken pets could add a little something extra, which isn't too significant.

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    -1


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    -1 sorry already we have evo trainer that are expensive or hard to get for new players, I can’t imagine how new players will can afford this

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    -1000, thanks!

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    Quote Originally Posted by Jisaw View Post
    -1 sorry already we have evo trainer that are expensive or hard to get for new players, I can’t imagine how new players will can afford this
    actually awakening pet would be more 'accesible and cheap' than evo pet trainers, BUT, you give an idea, maybe instead of making awakening pet, would be better just add more lvl to te max trainer 7,
    so in this sentense will be like 3 more lvls, so max lvl will be evo trainer pet lvl 10, and those lvl having more versatil and unique buff, like solar dmg for their passive, maybe some random also passives from others pets, etc

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    No we don't need any more enhancements by/for pets

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