Hey devs,
Two issues i think:
How does hit chance work, because if someone has their hit chance reduced by 100% shouldn't their skills miss?
Currently when someone is afflicted by 100% hit chance reduction their skills still work and are able to damage me and “hit” me WITH SKILLS despite this.
Is this as intended or is it a bugg.
Second issue:
I think the stormforce axe damage output is bugged as its damage output is insanely high generally.
And insanely high compared to that of the stormforce daggers and gun (In TDM)
No seriously the output is insane, warriors are able to kill eachother with it while when a mage or rogue uses theirs it hardly tickles anyone.
Im not asking for a change but could you please look into the damage output data as it feels strange like it is seriously bugged or inconsistent amongst the weapons.
Not even just that how is the damage output of the stormforce gun normal attack and charged significantly less than the lvl 86 Forcebreaker Staff(Its Lower Level Counterpart). Which falls behind in every stat point (dps,int,damage)
I appreciate u reading through this even if no changes are made
Thank you,



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