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Thread: Theres gotta be something wrong

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    Exclamation Theres gotta be something wrong

    Hey devs,
    Two issues i think:
    How does hit chance work, because if someone has their hit chance reduced by 100% shouldn't their skills miss?
    Currently when someone is afflicted by 100% hit chance reduction their skills still work and are able to damage me and “hit” me WITH SKILLS despite this.
    Is this as intended or is it a bugg.

    Second issue:
    I think the stormforce axe damage output is bugged as its damage output is insanely high generally.

    And insanely high compared to that of the stormforce daggers and gun (In TDM)
    No seriously the output is insane, warriors are able to kill eachother with it while when a mage or rogue uses theirs it hardly tickles anyone.

    Im not asking for a change but could you please look into the damage output data as it feels strange like it is seriously bugged or inconsistent amongst the weapons.

    Not even just that how is the damage output of the stormforce gun normal attack and charged significantly less than the lvl 86 Forcebreaker Staff(Its Lower Level Counterpart). Which falls behind in every stat point (dps,int,damage)

    I appreciate u reading through this even if no changes are made
    Thank you,

  2. #2
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    Default

    Hit chance reduction or Dodge only work on basic attacks

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    Default

    I don't think it's just the weapon itself. It's the specific Pvp builds and the new gems.
    A friend of mine ,SolarSuper, is absolutely overpowered with the PvP build in PvP with special new gems, even without StormAxe. Damage reflection, etc.

    Thats the new Meta 😉

    I can still remember the old days when Cinco said that no Jewel would be stronger than the Precise ones 😆

    Greets

    W
    Last edited by Wortwechsel; 06-10-2026 at 01:29 AM.

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    As i cant post here bugs in game need to be open thread so i can add.
    issue 1 : Loot bugs seen several times in Event instances, if to move as group possible that only one player gets 95% of drops.
    issue 2 : Loot is animated that it drops if it lands out of range it vanishes.
    issue 3 : Essences from Slain king drop way too few compared weapons, add that last bosses in Glintstone Caverns and Underhul drop them ?

    ps. Some old craftable gears should consider to get upgrades. gear lvl and values.

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