
Originally Posted by
hammysrevenge
sts has stated in multiple threads they are not really concerned about pvp, especially in their newer games, so I'm genuinely wondering why they dont let players hosting the match change or tune stats, set max levels of skills allowed, tune the base stat mods of players, etc such that we can fix this stuff without begging the devs for another look. the game exists solely for the nostalgic and diehard players, why wouldnt you let them tune the game for you. make a template that players can set the exact paraaters of the match, including enchants enabled or disabled. make it so every pvp map can take in the template not just forest fight. then you devs would never have to touch pvp again and all this back and forth begging can finally end.
Structurally your game isnt built for this.
one thing devs could to is make session based elixirs, make a variable elix that can alter base stats, we already know your game engine can make session-based elixirs as seen in the LTMs like gold zones, myx exclusives, just make the elixirs tune to whatever the host template is (author new elix per stat like hit% etc), make a disallowable gear section as well (you already have this with honor game modes) and make a basic overlay that can popup (similar to the keybind ui you added) no artwork, no theme, we dont care. just give us control of pvp. I dont even pvp that much but the current forest fight only with unbalanced classes and gear is so annoying. and in the session brower add a "?" icon that pops up an overlay of all the rules enforced to that session by the host
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