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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Elite Duneveil Gauntlet

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    My only concern is we've played normal Dune for nearly a year now, and if we want to access elite Dune we have to spend a significant amount of time back in normal mode.

    I understand you might fancy mixing things up with elite mode, whether it be the traditional roadmap or through portals, but the maps should be easily accessible whenever.

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    Default Feedback: Elite Duneveil Gauntlet

    Quote Originally Posted by dmqp View Post
    Hi,

    Are you making content for a handful of VIP players, or for everyone? Anyone with gear that isn't the absolute latest shouldn't even step in... first, to not waste their own time, and second, to avoid being dead weight to their teammates. Why are you making content that can only be played by a small fraction of player base? How long did it take to make, a week? It certainly feels like it. It feels as if the Temple event never ended, and you just copied the entire thing and slapped an "Elite Dune Content" label on it. Whoever struggled with Temple (which was the majority) will struggle in the Elite Dune Gauntlet.

    There is something seriously wrong with your game balancing. A player needs a Storm weapon, Blood pieces for procs, an SB set for proc, and Veil pieces for stats, and even then, they will still struggle to kill Vylah (the wave 20 boss). Then you use a Frostfire pet and everything gets smoother, only to realize you are missing a Voidstar set to actually make it efficient. Are you serious, STS? Do I have to be a billionaire just to play your content smoothly? In every single past expansion, I could play the released elite content using older gear. Try playing the Elite Gauntlet without a Storm weapon now, you will be dead before you can blink. It is the exact same repetition from the Temple event, without a Storm weapon, you are nothing in there.

    Now, let's talk about the requirement of needing a key just to play elite content. I have run 4 full sets of Dune Floors 1-6. From the first 2 sets, I got a grand total of 3 chests on 6th floor with 0 key loot. If you are going to create a key-gated system, at least add chests to the 6th floor. My partner looted 3 keys while I got 0. Because of this, she couldn't loot any more keys (3 is the limit, randomly picked number), and I couldn't run elite map with her. Please, remove the key requirement. I honestly spend more time running floors 1-6 than actually playing the elite content.

    Ehm, have you thought about the future? How will regular or new AP runners get Dune Gauntlet achievements done once the current wave of players finishes theirs? There is absolutely no way anyone returns to play that map once their APs are done. Anyone who isn't working on APs right now won't stand a chance later, they will spend a business week waiting in the map for someone to join. The only other option for them will be to become a "VIP" by buying everything OP requiring several billions of gold just to solo it. Not to mention they will have to run Dune 1-6 solo as well, since sooner or later, the majority will return to looping Dune Floor 1. God have mercy on them runnin to all sidepaths on their own. What is the actual reason for this "key to enter" feature? Why are you discouraging players from playing your latest content? It makes zero sense, unless you enjoy the criticism. Remove keys and keep gauntlet free to enter. It shouldn't be difficult for you to change, but it would massively help with accessibility.

    Also, please tone down the Stormforce weapons' damage and rebalance the content. If you don't own this weapon, you are a spectator in latest PvE content.

    By the way, the gold drop is bugged; I am only getting 40k from bosses. Honestly, don't even bother fixing it, even if you made bosses drop 1 million per kill, I wouldn't be able to farm gold there anyway. Not with the current difficulty where I am forced to wear a full damage/stat set just to kill something and stay alive. Please check whether Elite Damage is even working in there. If gold is bugged, Elite Damage might be too which was the exact same issue Elite Woods and Elite Zodias had when they were first released.

    I am criticizing you because I know you have brought us extraordinary content in the past, and I know you are still capable of it. But this gauntlet, in my opinion, is a wrong step.

    Ty,

    tc
    I think whole point is this, making you pay platinum for getting to lvl 5 dune.

    First-This aint even about gear, mine is (id like to think) op in every aspect, and so is the gear of the friends i run with. Yday we ran like 6-7 times whole map (1-6) because one of us was left keyless and other 2 dont wanna leave that one hanging.

    Second-you run in pty of 4 ideally and then u gotta kick one to start gauntlet.

    Third- After you already spent like 30-40-50minutes before you have 3 (THREE) keys,and kicked your friend friend from part, you walk in gauntlet that got 0 gl drop rate and mid drop rewards if you use luck.
    Let me remind you , depends on party and luck- getting keys and running 3 gauntlets takes you -30-60min atleast. (Much more then 60 min for 95% of the players im sure)
    ONE HOUR FOR 3 RUNS IN 0 REWARD ZONE.
    Aps are ridicilous , i wonder who will push thru with these aps.
    Once they introduce it will make stuff easier, still you will need around 25k plat and 2 more people different class, in same time zone willing to run this sh.
    And ofcourse some will finish before others, and you get stuck running solo evrything in branched map where you gotta run half marathons to cover all the pockets and ways.

    Lastly- What they managed to kill at one point, STS introduced again- they made playing game feel like a job,check in, check out when you done.

    you could never be top player if you didnt buy plat (which is fine) there are some op ppl that never bought plat but they did ton of shady stuff, and thats other theme.
    Now you have to buy ton of plat and play like 8 hrs a day in continuity, which i doubt any1 wanna do, except maybe 10s of players.

    Evrything new takes time to adjust, and this community is used to cry and complain, but this is just overboard.
    Dont see how this can be good in any way even when i try hard to.

    Kill the keys completely, make 1-6 maps elite maps too, increase gold loot in them and leave normal maps same.
    And it will still be sh, because this isnt new content. This is slapped bad mix of ezg and temple that is not fun or rewarding to play.

    Elder woods content was SO MUCH better, 1 year and you making only this is just sad.
    So much waiting from our side and announcing cool stuff from your side , just for this mess..

    Next we are waiting responses how we need to wait new veilblade weps and new arcanes and it will suddenly become fun to play again.

    Hope you guys are reading atleast 10% of these and are working on fixing this corpse of a game that you shot in the head yourself.

    Making people pay plat for lvl 5 dune wont make things better, it will make players rage quit. Just make it another gold sink, like 100k fee or something.

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    I would just crash this game and start a new one. Oh wait

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    Most useless **** update

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    Quote Originally Posted by Stefal View Post
    I think whole point is this, making you pay platinum for getting to lvl 5 dune.

    First-This aint even about gear, mine is (id like to think) op in every aspect, and so is the gear of the friends i run with. Yday we ran like 6-7 times whole map (1-6) because one of us was left keyless and other 2 dont wanna leave that one hanging.

    Second-you run in pty of 4 ideally and then u gotta kick one to start gauntlet.

    Third- After you already spent like 30-40-50minutes before you have 3 (THREE) keys,and kicked your friend friend from part, you walk in gauntlet that got 0 gl drop rate and mid drop rewards if you use luck.
    Let me remind you , depends on party and luck- getting keys and running 3 gauntlets takes you -30-60min atleast. (Much more then 60 min for 95% of the players im sure)
    ONE HOUR FOR 3 RUNS IN 0 REWARD ZONE.
    Aps are ridicilous , i wonder who will push thru with these aps.
    Once they introduce it will make stuff easier, still you will need around 25k plat and 2 more people different class, in same time zone willing to run this sh.
    And ofcourse some will finish before others, and you get stuck running solo evrything in branched map where you gotta run half marathons to cover all the pockets and ways.

    Lastly- What they managed to kill at one point, STS introduced again- they made playing game feel like a job,check in, check out when you done.

    you could never be top player if you didnt buy plat (which is fine) there are some op ppl that never bought plat but they did ton of shady stuff, and thats other theme.
    Now you have to buy ton of plat and play like 8 hrs a day in continuity, which i doubt any1 wanna do, except maybe 10s of players.

    Evrything new takes time to adjust, and this community is used to cry and complain, but this is just overboard.
    Dont see how this can be good in any way even when i try hard to.

    Kill the keys completely, make 1-6 maps elite maps too, increase gold loot in them and leave normal maps same.
    And it will still be sh, because this isnt new content. This is slapped bad mix of ezg and temple that is not fun or rewarding to play.

    Elder woods content was SO MUCH better, 1 year and you making only this is just sad.
    So much waiting from our side and announcing cool stuff from your side , just for this mess..

    Next we are waiting responses how we need to wait new veilblade weps and new arcanes and it will suddenly become fun to play again.

    Hope you guys are reading atleast 10% of these and are working on fixing this corpse of a game that you shot in the head yourself.

    Making people pay plat for lvl 5 dune wont make things better, it will make players rage quit. Just make it another gold sink, like 100k fee or something.

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    Pretty entertaining to read

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    I am beyond words, don´t even know where to start, just read the feedback with many likes cause I am exhausted from ranting, it´s 1 day after the release and not a SINGLE person on my friendlist/guild is running dune elite.

    I really don´t know when or where the playerbase and devs got so disconnected, cause there is no way any of the devs actually play the game and think, ye we cooked with this one.

    UTTERLY UTTERLY disappointed, you started the year with so many promises and so far barely anything delivered, all we are getting is more p2w stuff and nothing to do in the game, I have played Pocket Legends and Arcane Legends for near to 20 years combined and I am at an all time low on activity, this is ridiculous, I don´t see a single reason to log on.

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    If only the devs would show at least half the dedication of the active players...

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    overall experience, none running dune 1-6 if u do random runs, i dont see anyone in gauntlet portal unless you farm with your friends, vylah boss is beyond impossible to kill with full 8/8 veil set with op awakes ( yes i use the blood for procs aswell), this idea with 'gauntlet type portal" is dumb, most of us expected elite maps from 1-4 maps or something but whatever, for this year that should be the final piece for us to quit.

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    Do u need more feedback for u to make a change? Buff gold drop in elite gauntlet and nerf boss hp at least by 50% for now until new arcanes come out add at least 15 more chests in every dune 6 maps (there are some maps which have 0 chests on floor 6 incase u forgot) make it like the old maus treasure room where there is 2-3 mini bosses which gives tokens + gold and like 8 or so chests make 2x of those rooms in every map in floor 6 that’s a total of 16 chests which would be at least fine to do 1 or 2x dune 1-6 is fine remove the limit on the sand keys also so ppl can actually enjoy the elite maps.. and not to be in need of holy massive amount of gears for this bs map I have almost everything for warrior and yet it’s still difficult this isn’t a map where I’ll get lb set from I just want to make gold there.. not having a boss every 5 waves look at elite zodias gauntlet that was fun to play.. beside having to wait for portal to open remove class restrictions also everyone should be playing this map regardless of what class they are together or not no one cares it’s NOT a lb map or make it that 4 ppl can join with class restrictions it can be 2 wars 2 mages 2 rogues whatever just 4 ppl


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    In order to complete the aps, you need to farm dune 6 for a CHANCE to loot a key (which you can only have 3 of at a time). That right there is already ridiculous. Shouldn’t need a key to access elite dune, farming 1-6 is just horrible. Why could you not do it like all of the other portals with the progress bar??? Please change this, it’s cancer.

    Then restricting to 1 of each class in the portal? Really the icing on top of cake…

    Please consider making it a progress bar like all of the other portals. If not, make keys lootable 1-6, buff the drop rate at higher floors and GUARANTEED at 6, make it stackable to 999x. 3 is ridiculous.


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    The having to kick one person from party to Gauntlet is maybe the funniest thing I read on here.

    Hai from the beach. Taking a little trip for the weekend and this thread has been so entertaining.

    Have fun with it!

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    not surprised but disappointed. we've all waited quite a bit for elite dune to release but getting only an elite portal seems kinda ridiculous to me. why dont y'all consider making dune floors 1-6 elite first so everyone can profit from it. the gauntlet wouldve been a cool feature on the side. it also sucks that you have to specifically play with 1 of each class instead of just making the gauntlet harder and let 4 people enter the zone with no class limits too. hope yall fix this

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    DELETE IT its just an epic fail whole concept.

    Nothing more to say because all arguments will not change something.

    - Even class and player limit its brain melting when max players in party can be 4 no matter class...now limit map to 3 and also class.
    IGN : Cybertux

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    Booo for the elite dune!

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    Quote Originally Posted by Cybertux View Post
    DELETE IT its just an epic fail whole concept.

    Nothing more to say because all arguments will not change something.

    - Even class and player limit its brain melting when max players in party can be 4 no matter class...now limit map to 3 and also class.
    That’s right.

    You ask your people/friends to join you for Dune runs to farm Keys. Only 3.bound.
    A team of four.
    1 of the team have the 3 keys in 9runs. An other in 7 . The third in 12 and the fourth in 1.
    This team runs together for hours, and then they’re supposed to fight over who gets to come along to Dune Gauntlet and who doesn’t?
    That is outrageous.
    It borders on ostracism.
    You absolutely have to change this.

    Get back to us as soon as possible.

    Greets

    W

    Ps.: 4 Runs Dune 6 . No keys . Disgusting.

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    Why can’t you guys just let us play that map without spending 20 minutes trying to get a chance to play that map?

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    Quote Originally Posted by addict View Post
    Pretty entertaining to read

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    But am i wrong?


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    Quote Originally Posted by Candylicks View Post
    The having to kick one person from party to Gauntlet is maybe the funniest thing I read on here.

    Hai from the beach. Taking a little trip for the weekend and this thread has been so entertaining.

    Have fun with it!
    Ill be kicking you!


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  27.   Click here to go to the next Dev post in this thread.   #59
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    Thanks for the feedback. I am sad that so many of you hate the content - but we knew there would be huge risks adding this level of challenge, not to mention the controversies of shifting from portals with uptime / downtime to a (limited) access item.

    Nevertheless, I appreciate all of the really good constructive criticism. Here is what we've got planned for today:

    SAND CRYSTAL KEYS
    - Drop chances will be doubled.
    - The number of keys you can carry will be increased.
    - Trade-friendly Sand Crystal Key kits will be added to the vendor for Dune tokens.

    I've also added some explicit hints to the portal convo that direct you to open the coffins on the 6th floor when looking for keys. They don't drop from bosses and I don't think that the hints in the quest / dialog were explicit in this regard.
    Also - you'll never loot a key if you don't first complete the "Sand Crystal Key" quest from Lord Wyr. I've added info about this too in hopes that nobody gets stuck grinding for something they'll never get.

    DUNGEON PARTY SIZE
    - We will be increasing the max party size to four (4).
    - We'll also be removing the Class restrictions to enter the Elite Duneveil Gauntlet.

    GOLD LOOT
    - Increased (by several factors) all gold loot.
    - Bosses get the biggest boost but minibosses and minions get nice buffs.

    The content is indeed very difficult and you should get good gold for running it.
    If the gold loot still seems "too low," please let me know how far you are getting (which wave), and what sort of gold loot bonuses you are running.

    DIFFICULTY
    - We finally have something that is hard! It is a rare thing nowadays and it will stay this way.
    - Nerfing it (even with the intent of buffing it sometime later) removes the sense of accomplishment.

    The content is not "impossible," but that it takes a LOT of effort. This sort of effort is extremely rare in Arcane Legends - so I can totally understand the controversy.
    It's gonna stay tough. Some of my saddest experiences as a designer have been watching players instantly dominate what I (we, the team) thought was "actually difficult" content.
    It's good to finally have something that will take my most powerful and skilled players a little extra time to complete

    MORE CHASE LOOT
    - We also found a few goodies to add just for fun...
    - Elite monsters have a different color scheme as do their weapons so I'll be adding a very rare chance to loot Khalima's Staff, Elite Karthis (purple) 2H Blade, and Elite Vylah's purple-handled twin swords.
    | | | |

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    Quote Originally Posted by Cinco View Post
    Thanks for the feedback. I am sad that so many of you hate the content - but we knew there would be huge risks adding this level of challenge, not to mention the controversies of shifting from portals with uptime / downtime to a (limited) access item.

    Nevertheless, I appreciate all of the really good constructive criticism. Here is what we've got planned for today:

    SAND CRYSTAL KEYS
    - Drop chances will be doubled.
    - The number of keys you can carry will be increased.
    - Trade-friendly Sand Crystal Key kits will be added to the vendor for Dune tokens.

    I've also added some explicit hints to the portal convo that direct you to open the coffins on the 6th floor when looking for keys. They don't drop from bosses and I don't think that the hints in the quest / dialog were explicit in this regard.
    Also - you'll never loot a key if you don't first complete the "Sand Crystal Key" quest from Lord Wyr. I've added info about this too in hopes that nobody gets stuck grinding for something they'll never get.

    DUNGEON PARTY SIZE
    - We will be increasing the max party size to four (4).
    - We'll also be removing the Class restrictions to enter the Elite Duneveil Gauntlet.

    GOLD LOOT
    - Increased (by several factors) all gold loot.
    - Bosses get the biggest boost but minibosses and minions get nice buffs.

    The content is indeed very difficult and you should get good gold for running it.
    If the gold loot still seems "too low," please let me know how far you are getting (which wave), and what sort of gold loot bonuses you are running.

    DIFFICULTY
    - We finally have something that is hard! It is a rare thing nowadays and it will stay this way.
    - Nerfing it (even with the intent of buffing it sometime later) removes the sense of accomplishment.

    The content is not "impossible," but that it takes a LOT of effort. This sort of effort is extremely rare in Arcane Legends - so I can totally understand the controversy.
    It's gonna stay tough. Some of my saddest experiences as a designer have been watching players instantly dominate what I (we, the team) thought was "actually difficult" content.
    It's good to finally have something that will take my most powerful and skilled players a little extra time to complete

    MORE CHASE LOOT
    - We also found a few goodies to add just for fun...
    - Elite monsters have a different color scheme as do their weapons so I'll be adding a very rare chance to loot Khalima's Staff, Elite Karthis (purple) 2H Blade, and Elite Vylah's purple-handled twin swords.
    This might seem like a helpful change, not necessarily because players don't want to conquer it, but the significant difference in strength between players makes it very difficult for solo players.

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