Quote Originally Posted by Libria View Post
Nor is the Warrior necessarily a tank. You could make your sorcerer all STR, you know.

But let's not do this. If I see a warrior, I expect him to tank. In return, he can expect some heals. And we should both have pots handy if he loses aggro or while my heal is recharging.

BTW, I'm talking elite runs. If it's a tomb XP run, I might be mostly attack skills.
Generally, I expect that:

1. Warriors be able to tank and do some good damage too
2. Sorcerers be able to dish out some beastly AOE while still being useful at bosses
3. Rogues to inflict massive single-target damage on bosses and mobs, maybe some aoe

Note that I don't expect any class to be a healer: each is responsible for his/her own health through utilizing teamwork and his/her own potions.