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  Click here to go to the first Dev post in this thread.   Thread: Veil amulet % damage buff not working

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    Question Veil amulet % damage buff not working

    The veil amulet buff does not seem to be working. Talking about the "Gain 1% damage (stacking, up to 100) per slain enemy, lasts for 60 seconds" buff. After testing and killing a group of mobs in various maps, my stats don't seem to be buffed from this effect after all other buff/proc effects have worn off.

    The effect should last 60 seconds so I'd expect to be able to tell but I've not seen this work. Am I doing something wrong or is it the amulet?

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    Spacetime Studios Dev Futumsh's Avatar
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    I'm guessing you're just not looking in the right place.
    You can see it with: /stats damage stack

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    You're right about that. The % damage (stacking) goes up in /stats when killing enemies with the amulet equipped, whether it procs or not doesn't matter. But the actual damage value in the character overview doesn't go up eventhough it rises in /stats. Is it an invisible damage boost? Normally when something boosts damage (stacking) my damage goes from like let's say 50,000 to 55,000.

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    Spacetime Studios Dev Futumsh's Avatar
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    Looks like it is meant to affect damage in the character stats ui, but there's an issue with that one in particular because the value depends on the stack count (It's evaluating as though at 0 stacks instead of the correct amount).

    Will look into fixing it for a future app update.

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    Should be fixed with the 2.9.12 app update, but no schedule for that as of yet, probably not for a while.

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    Not in a hurry, thank you!

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