Gale does blow back the enemy too. Does not seem entirely consitent but it works. Unfortunately it
has to be aimed unless converted to aoe. Recently I have been running gale with the aoe, speed
boost and dodge options. Found it a good extra measure to keep those pesky warriors off you. I do
all my other attacks and when he get close or it's time to run I do a charged gale. Do not have to be
facing the warrior but can be running away when release. You potentially knock him back plus get the
speed boost and dodge to get away to a safe distance to do your charged fireball and other ranged
attacks again. Seems to have worked pretty well in a few 1v1 encounters with warriors.
Oh, another nice tidbit which I don't know if you guys have noticed. I seems to me that uncharged skills
have to be aimed to hit an enemy (you have to be facing them) whereas charged skills hit the nearest
target even if your not facing the enemy (at least for fire and frost). Good for if you are trying to run
circles around a warrior
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