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Thread: Indicator for KO'd Players

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    Junior Member KR1T1K4L's Avatar
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    Default Indicator for KO'd Players

    Please add some type of visual indication for when a player is KO'd as (since there's no HP bar above enemy heads YET) it's quite difficult to tell when an enemy dies. So please either add HP bar above heads of enemy, or visual indication of KO'd enemy. Thanks!
    Sephirroth 21 Warrior
    Kagurra 21 Rogue

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    lol yea, some dies and still standing prolly coz of lag.
    a KO indicator would help, just like when telling us you made a "proc"

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    Senior Member Takezaki's Avatar
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    A little skull or red X above the head would work wonders, yes.
    Shinrokuro - 16 Twink Warrior..........Takezaki - 26 Warrior

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    Luminary Poster Energizeric's Avatar
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    Yes, I notice that when there's a group fight, sometimes everyone keeps shooting and swinging even after the enemies are all dead. LOL

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    Forum Adept Wizard_Mike's Avatar
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    The easiest solution would be to make the red or blue circle underneath the player immediately vanish when the player dies. Lights out!
    Main: Grimtank (warrior)
    Alts: Longfinger (sorcerer), Critsngiggles (rogue)

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    Forum Adept Wizard_Mike's Avatar
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    Quote Originally Posted by Cero View Post
    lol yea, some dies and still standing prolly coz of lag.
    If someone dies while stunned, they will stay in the stunned pose (standing) until the stun runs out.
    Main: Grimtank (warrior)
    Alts: Longfinger (sorcerer), Critsngiggles (rogue)

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    Member wolfkult's Avatar
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    I love when a group keeps firing skills away and everyone is dead (been on both sides of that), always an awkward pause when everyone realizes it

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    Senior Member drgrimmy's Avatar
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    Quote Originally Posted by Wizard_Mike View Post
    The easiest solution would be to make the red or blue circle underneath the player immediately vanish when the player dies. Lights out!
    Think this is the best solution. I probably won't see a little skull or something, but should be able to notice if all the blue or red disappears. Its kinda hard to see anything when I got a whole bunch of meat shields (warriors) in front of me

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    Quote Originally Posted by Cero View Post
    lol yea, some dies and still standing prolly coz of lag.
    a KO indicator would help, just like when telling us you made a "proc"
    Btw, wtf is proc? lol, I have a mage wep that has it, does it mean the effect happens when you charge your wep?

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    Junior Member KR1T1K4L's Avatar
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    Quote Originally Posted by Infrico View Post
    Btw, wtf is proc? lol, I have a mage wep that has it, does it mean the effect happens when you charge your wep?
    A "Proc" is when the effect of your weapon or skill (that generally has only a % chance of happening each time you use that particular move)
    is triggered and that given effect (crit chance, fire damage, stun, etc) is the result.
    Sephirroth 21 Warrior
    Kagurra 21 Rogue

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