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Thread: l16 sorceror Guide

  1. #41
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    This tips are awesome, thanks a lot. I wish you would go all the way to 21 to test this strategy.
    Sadly I burnt too much plat already and I stopped playing altogether since pvp was my only interest and the devs didn't even bothered replying to our observations.

    Sent from my Galaxy Nexus using Tapatalk 2

  2. #42
    Senior Member birdmasta's Avatar
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    ya... well... I HATE LVLING... ESPECIALLY sorcerers... making a warrior 21 atm
    @Energezic frost better DoT and skill dmg than fire... and slow which is useful for getting health pack and kiting. rele dont care about stun cuz i believe u have to charge it...

    Quote Originally Posted by uzidredar View Post
    This tips are awesome, thanks a lot. I wish you would go all the way to 21 to test this strategy.
    Sadly I burnt too much plat already and I stopped playing altogether since pvp was my only interest and the devs didn't even bothered replying to our observations.

    Sent from my Galaxy Nexus using Tapatalk 2

    PL: Fear

  3. #43
    Member Heiki's Avatar
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    We're not comparing frost and fireball. Fireball is a must in any build. Frost needs to be charged to slow in PvP. Frost is a better DoT yea. It does what, 20 dmg at your lvl?

    I personally think its negligible for anything but boss fights where you can actually stack it or in mobbing maps where you have fireball and timeshift dots running as well.

    The way I see it forst is useless for anything but raw damage. And i'd rather use the time i spend charging it to shoot my rifle which hits for about the same value, has a chance to stun and a chance to pushback.
    Rekoom 25 Warrior

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    Senior Member birdmasta's Avatar
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    ya 20 also it doesnt need to be charged to slow... time shift cooldown too high... more dmg output with frost.
    Quote Originally Posted by Heiki View Post
    We're not comparing frost and fireball. Fireball is a must in any build. Frost needs to be charged to slow in PvP. Frost is a better DoT yea. It does what, 20 dmg at your lvl?

    I personally think its negligible for anything but boss fights where you can actually stack it or in mobbing maps where you have fireball and timeshift dots running as well.

    The way I see it forst is useless for anything but raw damage. And i'd rather use the time i spend charging it to shoot my rifle which hits for about the same value, has a chance to stun and a chance to pushback.

    PL: Fear

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    Banned gundamsone's Avatar
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    how much additional hp do you get per sp u add into that passive?
    i'm thinking of specing my sorcer with 4 str points

    my strat...slow and steady wins the race

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    Member Heiki's Avatar
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    +10 HP per point. You won't be able to stack strength enough to make a difference without sacrificing too much of your killing power.

    Best way to survive is to always engage when you have the advantage and chain your stuns as much as possible.

    Oh and shield + invul at the right time.
    Rekoom 25 Warrior

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    Banned gundamsone's Avatar
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    wow thats pretty insignificant

    o and thx for the tip although im not the type to panic shield when I see someone

    gotta save those best cards for when the time is right:P

  8. #48
    Senior Member birdmasta's Avatar
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    invulnerability shield doesnt even need to be charged even tho it says that in description. also my first build had high str just for safety health reasons but no longer felt need since rogues are a bit too easy... (EXCEPT lilapple and decisive best 16 rogues that can own me...)
    Quote Originally Posted by gundamsone View Post
    wow thats pretty insignificant

    o and thx for the tip although im not the type to panic shield when I see someone

    gotta save those best cards for when the time is right:P

    PL: Fear

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    ive tried fireball-frost-sheild-heal.

    frost dmg is ok and the dot is greater than fireball. like 30+ per tick.
    the only thing i dislike is with the build it kills so slow. either people KS me or cant KS
    rogues also kill me first then i killed them after with frost.

    so i switch back to lightning.

  10. #50
    Luminary Poster Bless's Avatar
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    Quote Originally Posted by birdmasta View Post
    invulnerability shield doesnt even need to be charged even tho it says that in description. also my first build had high str just for safety health reasons but no longer felt need since rogues are a bit too easy... (EXCEPT lilapple and decisive best 16 rogues that can own me...)
    Quote Originally Posted by gundamsone View Post
    wow thats pretty insignificant

    o and thx for the tip although im not the type to panic shield when I see someone

    gotta save those best cards for when the time is right:P
    who's lilapple and decisive? I wanna vs em

    Holla @ me
    Credits to Iady

  11. #51
    Senior Member drgrimmy's Avatar
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    Quote Originally Posted by gundamsone View Post
    how much additional hp do you get per sp u add into that passive?
    i'm thinking of specing my sorcer with 4 str points

    my strat...slow and steady wins the race
    Quote Originally Posted by Heiki View Post
    +10 HP per point. You won't be able to stack strength enough to make a difference without sacrificing too much of your killing power.

    Best way to survive is to always engage when you have the advantage and chain your stuns as much as possible.

    Oh and shield + invul at the right time.
    Sorry, not correct. Each point in passive str boosts you str by 5 which boosts your health by 50. In my current build I put two extra skill points in str which increased my health by 100. May seem somewhat insignificant but this 7% or so increase in health may save you from getting one shotted by rogues. You can still do this with having a full int build with 5/5 int passive to max out your damage and mana. Nevertheless, I agree stuns are your best friend.
    Last edited by drgrimmy; 02-08-2013 at 12:17 PM.

  12. #52
    Luminary Poster Energizeric's Avatar
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    I have kept my stats full INT, but for PvP I use gear which gives more STR so I have 1800+ STR. I still get one-shoted by rogues sometimes, but often times I only get hit for around 70%, and once a rogue comes at me and fails to kill me, I can quickly stun them, heal myself, and take them down with a few combos. So STR definitely does make a difference. You don't know how may times I've left a fight after killing the other player where I have been down to less than 10% health. If I had 1500-1600 health like many sorcerers I would be dead.

  13. #53
    Senior Member birdmasta's Avatar
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    yep i usually get str int gear cuz int dex gear is pretty crappy imo. dex barely boosts anything... like what 0.03 crit??? and 0.03 dodge??? even more insignificant so passive str and int is the way to go

    PL: Fear

  14. #54
    Junior Member Janini's Avatar
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    What is your upgrade for fire?

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    Senior Member birdmasta's Avatar
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    Quote Originally Posted by Janini View Post
    What is your upgrade for fire?
    stun, dot, forgot the last one

    PL: Fear

  16. #56
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    Quote Originally Posted by birdmasta View Post
    stun, dot, forgot the last one
    u still play?
    Credits to Iady

  17. #57
    Junior Member Janini's Avatar
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    Thanks man!

  18. #58
    Senior Member birdmasta's Avatar
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    not that much. went on yesterday but none of you guys were on but sorc still seems rele hard. i hate that they fixed shield DAMMIT WE WOULDA BEEN SO OP

    Quote Originally Posted by TheMiraclebird View Post
    u still play?

    PL: Fear

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