Originally Posted by
Energizeric
It's not what was intended by the developers, but a system that was implemented by the players to keep "order". So a bunch of players enter a PvP arena, and then if you were on the blue team and I was on the red team, and I want to fight you, I say "Go Rue", then when you are ready you say "Go Energ", and then we fight 1-on-1 while everyone else stays out of the way and just watches. Then the next two players go ahead and fight, and so on.
In PL about half of your skills are buffs and debuffs, and the cooldown on these skills is sometimes as long as 30 seconds, so what is considered a "fair fight" would be if all your buffs were cooled down and you had a chance to rebuff all of them, then say "go". Otherwise you would be at a big disadvantage. It would kind of be like having no mana left while another player had full mana. I think in AL there's not nearly the necessity to have the go system because of the lack of many buffs. Mages have only one buff which is curse, and I don't know a single mage that actually uses it. I'm not sure what buffs rogues or warriors have, but I'm sure it's not many. So no need to really "get ready" for battle before you start fighting.
In any case, I never liked the "go" system anyway. My guild "Dragons Lair" in PL was known as a "rusher" guild which was the nickname given to anyone who rushed you and didn't wait for you to say "go".
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