half the 21 games I play end up with 1 super OP team running back and forth between spawn rooms farming kills and I guess "ruining another players game experience"
no I don't blame the people doing that so i'd suggest
1. a nice barrier at the choke of the hallway before entering the room
or
2. give spawned players a 2-5s invincibility to all attacks thus discouraging spawn campers
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