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Thread: STS Rebalancing PVP?

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    Senior Member azefekie's Avatar
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    Default STS Rebalancing PVP?

    I know there are multiple threads about fixes that should come to PL PVP but has STS still ignored it or have they said something about balancing? or are they going to continue to make it worse...

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    Senior Member bglir's Avatar
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    Looks like its not coming anytime soon or perhaps it is coming with new map with new weapon sets but most of all the lagg is getting bad, ping is getting higher than before, the delay the bugs came with it, hopefully the improvement will come soon or looks like the next level cap will be my last active in ctf.

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    Banned cookiez's Avatar
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    I think sts way of balancing pvp is to bring more op events until everyone has same gear

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    TE promised in another thread, that "she will look into it".
    Also into fox and rhino balance.

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    Senior Member xcainnblecterx's Avatar
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    Quote Originally Posted by DocDoBig View Post
    TE promised in another thread, that "she will look into it".
    Also into fox and rhino balance.
    I actually ran into a quite good fox in lvl50 pvp. Best fox ive seen next to yso so far

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    In the next cap there will be a major defense boost and little offense boost. This means tanks will hopfully be back to tanking and mages will be back to having int. As for PvP, there will be a forgotten type event round two.

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    lawl! another thread on pvp, give it a rest.

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    Senior Member MightyMicah's Avatar
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    Quote Originally Posted by xcainnblecterx View Post
    I actually ran into a quite good fox in lvl50 pvp. Best fox ive seen next to yso so far
    Oh really? Who was he?

    Quote Originally Posted by Griffinfan View Post
    lawl! another thread on pvp, give it a rest.

    Last edited by MightyMicah; 02-21-2013 at 03:07 PM.

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    Quote Originally Posted by bglir View Post
    Looks like its not coming anytime soon or perhaps it is coming with new map with new weapon sets but most of all the lagg is getting bad, ping is getting higher than before, the delay the bugs came with it, hopefully the improvement will come soon or looks like the next level cap will be my last active in ctf.
    I know right! The lag has been getting worse, I get more lag on pl then O&C
    Quote Originally Posted by Griffinfan View Post
    lawl! another thread on pvp, give it a rest.
    Just shows how bad pvp is lol xD
    When there is too much

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    Let's hope

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    Quote Originally Posted by MightyMicah View Post
    Oh really? Who was he?


    Lol eh you seen him.

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    Sometimes when players say they want re balance that just means give me my int mage back with 20+ dodge 20- armor than str set, more damage than a bird again and the most total regeneration. oh and keep my crit above 100 BC I like that ship.
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    Quote Originally Posted by AbsolutePally View Post
    Sometimes when players say they want re balance that just means give me my int mage back with 20+ dodge 20- armor than str set, more damage than a bird again and the most total regeneration. oh and keep my crit above 100 BC I like that ship.
    Ha, that's probably right.

    If everyone is so concerned about balance, why doesn't PvP have an option so that every player has the exact same STOCK toon to fight with? YOu dont use your own toon, but the computer generated stock ones.
    It could simple be Player 1, Player 2, etc. with the exact same toons. Then skill and luck would be the only factors, right?
    EdtheEagle - Lvl 76 bird a.k.a. "Yeti fodder".
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    Quote Originally Posted by Chopper View Post
    Ha, that's probably right.

    If everyone is so concerned about balance, why doesn't PvP have an option so that every player has the exact same STOCK toon to fight with? YOu dont use your own toon, but the computer generated stock ones.
    It could simple be Player 1, Player 2, etc. with the exact same toons. Then skill and luck would be the only factors, right?
    That sounds neat but then again, when did we all get brainwashed into thinking balancing pvp is a hard thing to do? It really isn't as hard as it seems. Sts simply doesn't care to balance it at the moment.

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    ZOMG!!

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    Look at sewers. Fortified has more armor than damage if you are lv55-56, pure dex bird in customized has twice damage as in armor, and enchanted had 1.5xs damage than armor (if im correct). Imo they should get rid off a mass of dmg from the str set and add it into armor and lower dodge buff (bear should not have 75+dodge), mages need to get lowered down in dodge (less than 20), h/s and critical but more armor, birds armor this cap was perfect (220), but they need to lower their dodge buff (not higher than 60) and bow/skill dmg. And every stat should be able to give hp per certain number of points you add into it, the only ones benefiting from it are str users. Ex: 5str=3hp, 5dex=2hp, 5int=2hp etc.

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    Nah at this point STS just makes new items and gear and throws it too one class and waits for feedback before they do it too the next class.


    @absolute: you're right us mages who have always liked being int have no chance anymore although we still try. i don't want a bunch of new stuff done to mages. drop dodge on birds and dmg then give mages some more armor.

    when you're in CTF and 3 players aim at a bird and he literally dodges 20 shots in a row you know there's a problem. there have been too many threads out there started by really good players with really legitimate solutions. instead like i said they make a new weapon for a specific class too "help" it. and lets not even start on how horrible fox's and rhino's are lol i want these 3 classes fixed first...IMO that should of been done instead of wasting time on new classes. too many good players quit because PL has been getting worse (in PvP and CTF).
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    skills kill...

    first - stop and read each skill and under stand when and why you would use that skill, second- play with diff types of buff/debuffs to get the right skill points, third-practise... alot, die even more then alot and learn your skills and ranges, and who you can beat and who you cant ... example at lvl seventy six, my bear can kill any charter, but my lvl seventy six war bird can kill bears and birds easier then i can any type of mage... so i stay away from mages and go after birds first then bears second.

    the point is you need to learn, not just enter a game and start killing... except - lvl seventy six dex crafted birds... they can kill at will. i see noobie crafted birds that i have never ever seen in end game kill pro bears or mages at will...

    skills kill...

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    Senior Member Jig's Avatar
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    All i want is skills back to 7-8 be a lot easier then.. Not as much op less points in skills would take down the dmg and more "skill".. Well thats what i think. I'd like ro see mages with more armour more mana regen more Mana pool.. Even angel set lvl 66 has tons more dodge and armor?? The human wand set is just as good as fiery set.. Maybe they can slowly decrease there sets so it was like sewers sets! Could be possible?
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    Senior Member Nihiliste's Avatar
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    Quote Originally Posted by mejslll View Post
    skills kill...

    first - stop and read each skill and under stand when and why you would use that skill, second- play with diff types of buff/debuffs to get the right skill points, third-practise... alot, die even more then alot and learn your skills and ranges, and who you can beat and who you cant ... example at lvl seventy six, my bear can kill any charter, but my lvl seventy six war bird can kill bears and birds easier then i can any type of mage... so i stay away from mages and go after birds first then bears second.

    the point is you need to learn, not just enter a game and start killing... except - lvl seventy six dex crafted birds... they can kill at will. i see noobie crafted birds that i have never ever seen in end game kill pro bears or mages at will...

    skills kill...
    You see "noobie" birds kill "pro" bears and mages because they're overpowered as crap.

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