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    Luminary Poster Energizeric's Avatar
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    Default Idea for new PvP/CTF Ranking System for Leaderboards

    The problem with just about any ranking system is that folks can exploit it by farming kills. The point system I have come up with here cannot be exploited. I will explain....

    (STS should begin this system when PvP is officially no longer in beta.)

    1. All players will begin with 1 point.

    2. When you kill another player, you gain an amount of points based on the score of the other player. This amount is the calculation of his/her score divided by yours. For example, if you have 5 points and you kill a player with 10 points, then you gain 2 points (10/5), so your new score would be 7 points. Therefore, the better the player you kill, the more points you will gain. If you have 50 points and you kill a player with 5 points, then you would only gain 0.1 points (5/50). This eliminates the issue of those farming kills, since the alts they set up for farming would have low points, the farmed kills would not result in any sizable gains.

    3. The maximum number of points you can gain with one kill is 5. This way a player just starting out (with 1 point) cannot kill a player with 400 points and instantly gain 400 points. You must instead work your way up.

    4. When you get killed you lose 1 point regardless of who kills you. However, you cannot drop below 1 point. If you only have 1 point and are killed, then you stay at 1 point. 1 point is the lowest score.


    Instead of kills being ranked on the leaderboards, the points leaders should be. There could still be achievements for total kills, but no leaderboards.

    If this system is implemented, then those with the highest scores would be those who are the most successful players, and also those who play the most. Those who simply try to cheat the system by farming kills or leaving games when there are good players on the other team would not be able to make sizable gains and would never achieve a high score.
    Last edited by Energizeric; 02-19-2013 at 02:47 PM.

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