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Thread: in game term clarification?

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    Default in game term clarification?

    So what exactly does debuff mean? Does it means it takes a buffer or boost off an enemy?

    What about proc? No clue on that one. Probably a couple other terms i dont k now but i see these most

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    Default

    A debuff decreases a certain stat on the enemy player or mob

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    Proc is a common term used primarily in game programming to refer to an event - a "procedure" - triggered under particular circumstances. For example, in AL, a particular weapon (that hits many times) might have a 10% chance on each hit to apply a special effect, such as poison damage. When AL users talk about "how often this weapon procs", they are talking about the likelihood of the special effect occurring.


    Debuff - It replaces the drawn-out phrase "negative status ailment", where an attack or spell causes some ill effect on it's target, i.e. poisoning, silence, bleed. Debuff can also be used referring to an attack or spell that removes positive status effects.
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    Such as decrease speed by 10%, decrease target armor by 20%, decrease damage by 50%, etc.

    Debuffs affect the opponent, and last for a short period of time.

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    Default

    So a debuff won't remove poison from you...it adds it to the enemy?

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    Quote Originally Posted by stackz View Post
    So a debuff won't remove poison from you...it adds it to the enemy?
    No. Depends on buff I was giving examples. If a persons buff is say .....poison and you debuff it! it would negate the poison and you would be no longer effected by it.

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    Quote Originally Posted by stackz View Post
    So a debuff won't remove poison from you...it adds it to the enemy?
    Just think of it this way:

    Buff = good effect (i.e. increased stat, heal over time, faster run speed, etc.)

    Debuff = bad effect (i.e. decreased stat, poison, slower run speed, etc.)

    You buff yourself/team and you debuff your enemies.
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