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  Click here to go to the first Dev post in this thread.   Thread: Rogue skill bugs and mob bugs

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    Default Rogue skill bugs and mob bugs

    I play on and Wi-Fi IPad as well as 2 different HP computers and have encountered these problems at both.

    -Veil bomb does not explode when smoke runs outs as stated. Yes I do have the skill activated and yes it is when it is charged.
    -Shadow piercer has stopped going off correctly since several updates back. On a charge I have the skill where it should do 3 attacks but does nothing at all on most occasions.
    -When setting off a heal charged or not no health packs appear on occasions.
    -The 2 rogues in front of lost mages mine in arcanum grounds are not kill-able. Their health, defense, & attack seem higher than even elite mobs or bosses.
    -The mob hidden in the corner of arcanum castle before you get to glob seems to have the similar problem to the rogues I just mentioned.
    -Characters auto target health packs dropped by bosses and craters left by metors. This is super annoying!

  2.   This is the last Dev post in this thread.   #2
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    Default

    "-Veil bomb does not explode when smoke runs outs as stated."
    This works for me
    "-Shadow piercer has stopped going off correctly since several updates back."
    This works for me
    "-When setting off a heal charged or not no health packs appear on occasions."
    I have seen this. I'll add it to my list of things to look at.
    "-The 2 rogues in front of lost mages mine in arcanum grounds are not kill-able."
    They could be killed, but they were also Elite level. Should be fixed soon.
    "-Characters auto target health packs dropped by bosses and craters left by metors."
    Added to the list.

    Thanks for the feedback.

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