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  Click here to go to the first Dev post in this thread.   Thread: 2013-02-28 Content Update (114745)

  1. #101
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    Quote Originally Posted by MysticEntity View Post
    Correct, and because not everyone pays in dollars so the exchange rate might not be very favourable.

    Do you understand?

    Sent from my GT-N7100 using Tapatalk 2
    So people that don't buy plat can't afford it your saying?
    Well that makes perfect sense.

  2. #102
    New Member MysticEntity's Avatar
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    Quote Originally Posted by Vystirch View Post
    So people that don't buy plat can't afford it your saying?
    Well that makes perfect sense.
    I'm glad it finally makes sense to you.

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  3. #103
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    Quote Originally Posted by Limsyoker View Post
    He's using the new Heraldic vanity set, and the crate weapon (Dark watch staff if I'm not mistaken). He also has a name colored in red without a title underneath. He showcases the usual skill build: Shield, fireball and lightning, pretty decent and good for a community guy who busies himself in managing the forums. How's pvp for you? Or rather how's merching for you? - I mostly see you farm in my FList so I'd just wanna know hah
    I was finally getting the hang of PvP before the new campaign was released. I seemed to be consistently at around 2-1 K/D ratio over the last week before the update. Since the update I've just been farming and merching. Merching is going well, farming not so much LOL. In PL I was one of the top few merchants and made a small fortune, so I'm hoping to do that here. It just takes a lot of time and studying/watching the CS to become successful. You really need to know exact price points of items, and how quick things sell. So prior to this update I had not really found the time to do it, but now I'm giving it a shot. I'm hoping to level up to 26 later this week and then I'll probably be doing some PvP again.

  4. #104
    Banned Mysticaleagle's Avatar
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    Quote Originally Posted by MysticEntity View Post
    I'm glad it finally makes sense to you.

    Sent from my GT-N7100 using Tapatalk 2


    *cough*trial pay*cough*

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    Click image for larger version. 

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    so cool, thnx sts

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    Thinking that this update would buff mages, the weakest PvP class, instead they were nerfed more lmao. You should have kept the damage output the same for mage and nerf all other classes. -_-

    Level 27 Twink Rogue - Twinkleton

    e

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    The top player banner is completely different. It doesn't have the shiny anymore, nor the little square visual effects on the flag.

    Put them back please. Just leave the ''II'' but put back their design.

    I'm just tempted to liquidate it now, since it's ugly and it'll make more space.


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    "Ancient Mariner Reef now has a minion kill requirement for the boss to spawn."

    I don't like this one. I prefer the old ancient mariner reef. Takes time to kill minions

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    awsome update .
    IGNs :Shiftrofl -> warrior (main)
    Shiftlol -> rogue
    Shiftfun -> warrior (16twink)
    Shiftlmao -> mage (16twink)

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    Quote Originally Posted by Partyboy View Post
    "Ancient Mariner Reef now has a minion kill requirement for the boss to spawn."

    I don't like this one. I prefer the old ancient mariner reef. Takes time to kill minions
    It's because u need to be pro in order to farm reef. It was a bug, now fixed.
    IGNs :Shiftrofl -> warrior (main)
    Shiftlol -> rogue
    Shiftfun -> warrior (16twink)
    Shiftlmao -> mage (16twink)

  11. #111
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    Quote Originally Posted by MysticalEagle View Post


    *cough*trial pay*cough*
    Trial pay doesn't have free offers so that doesn't solve it.. and the other one only has a 1 plat offer once in a blue moon.

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    I don't like the increased difficulty of elite zones. If ur concerned with the number of pinks in the game then I would have lowered the drop rate and made the elite maps a little easier. I played through some last night with my guild (all pro players but me, hehe) and we had a real hard time. Before I could farm all the time but now I'm not going to farm unless I see my friends online. I think the elite zones are unplayable in pugs the way they are now. I think this is going to lead to less time in game (I know it is for me) which equals less plats.

    As far as the pvp damage reduction- I'm pretty sure rogues were the only ones nerfed or at least they recieved the biggest reduction. I still die just as fast so it seems the other classes can still deal damage. I use up all my mana in a 1 vs 1 situation and the guy is still alive. I asked a few warriors and mages in game and they didn't noticed any difference in their attacks. You say the change was made to make games more tactical and less bursty but this change is only going to lead to everyone becoming warriors and staying in the middle and spamming vengeful, ribbit, windmill and shield.

    Please, please, please, please, please...I'm begging you guys (the devs) ...please make alts of the different classes and go on the real game servers and play pvp to get an idea of what's going on there. I think you could benefit in playing against people who actually pvp and not just against each other on your private servers.

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  14. #113
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    Quote Originally Posted by MysticalEagle View Post


    *cough*trial pay*cough*
    I'm not sure where u live man but the US has tons of free plat offers. Those who live in other countries get very few free offers.

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    Quote Originally Posted by wvhills View Post
    I'm not sure where u live man but the US has tons of free plat offers. Those who live in other countries get very few free offers.
    I do agree. But with TrialPay & W3i, i'm sure there's a few free ones.

    Well, if not, then StS should do something about it even if it's not their problem, since it's a bit unfair for those people?

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    Bravo on the PVP damage reduction/re-balance. I've been hoping and saying this for a while. love you guys!

  17. #116
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    Problem with new elite map is that MOBS are too hard .. Make boss a hard fight not the mobs..
    One more problem is why is it some lvl 25 elite legendary are better than Lvl26 Legendary case in Point Agile lifethief of Potency lvl25 worth 2-2.5M because it smokes lvl 26 depraved weapon and almost atpar or outdamages Arcane weapon minus Awesome proc of Arcane ...

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    My L16 ALP hits harder than L26 Best Depraved/Heartseekers.
    Skill damage wise the l26's are better but we auto atk spam and that's where ALP's shine.

    And the PVP re-balance didn't really change much. Warriors still 1 hit with windmill...got hit for 2600 crit today endgame.

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    I cant say im thrilled over the look of the new vanities, or at least just for mage. But hey, maybe we'll be getting some more in a few weeks for easter? haha we need an easter egg vanity for mage.
    ERDNASE
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    CHIVALROUS UNION

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    Quote Originally Posted by wvhills View Post
    I don't like the increased difficulty of elite zones. If ur concerned with the number of pinks in the game then I would have lowered the drop rate and made the elite maps a little easier. I played through some last night with my guild (all pro players but me, hehe) and we had a real hard time. Before I could farm all the time but now I'm not going to farm unless I see my friends online. I think the elite zones are unplayable in pugs the way they are now. I think this is going to lead to less time in game (I know it is for me) which equals less plats.

    There are plenty of good players on at all times, my guild is able to breeze quite well through the mobs. Granted its harder but I'm glad that there is something more for the hard core players to do.

    As far as the pvp damage reduction- I'm pretty sure rogues were the only ones nerfed or at least they recieved the biggest reduction. I still die just as fast so it seems the other classes can still deal damage. I use up all my mana in a 1 vs 1 situation and the guy is still alive. I asked a few warriors and mages in game and they didn't noticed any difference in their attacks. You say the change was made to make games more tactical and less bursty but this change is only going to lead to everyone becoming warriors and staying in the middle and spamming vengeful, ribbit, windmill and shield.

    You are so right on this.

    Please, please, please, please, please...I'm begging you guys (the devs) ...please make alts of the different classes and go on the real game servers and play pvp to get an idea of what's going on there. I think you could benefit in playing against people who actually pvp and not just against each other on your private servers.

    ik some of the mods/devs quite well as of late, and they do have alts running around. Some pretty high lvl lb toons.

    my replies in bold above,
    -Vys

  21.   Click here to go to the next Dev post in this thread.   #120
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    Quote Originally Posted by Infrico View Post
    Thinking that this update would buff mages, the weakest PvP class, instead they were nerfed more lmao. You should have kept the damage output the same for mage and nerf all other classes. -_-
    Although I won't give away any numbers, Sorcerers were actually nerfed the least for PvP.

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