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    Banned gundamsone's Avatar
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    Ironic how warriors complained about Rogues single target aimshot when they had an aoe aimshot skill for a good few months.

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    Quote Originally Posted by gundamsone View Post
    Ironic how warriors complained about Rogues single target aimshot when they had an aoe aimshot skill for a good few months.
    Well they didn't though did they? Not until this last expansion. But it doesn't matter, everybody got nerfed right? Well except sorcerers, poor buggers. Anyhow I vote no on the rogue buff. Buff our blue little buddies, they need it.

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    Senior Member GoodSyntax's Avatar
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    I don't know guys...I can more than hold my own in the Arena. I had to play around with my build a bit, but I'm very happy with it now.

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    Rogue vs Warrior (1v1).

    Warr - buffs (heals, shields, venge) + atk

    Rogue - drop med packs, trap(optional), atk, charged medpack (self heal), atk.

    Kite, dot, poison, trap, survive, a true rogue play. All this complaints only for 1 reason, they want a super 1 hit kill assassin. jeezzzz.

    Edit: Just tested my new surprisingly good survival build (PVP).
    Med pack (4/5 exclude dot heal)
    Razhor shield (extra secs + dodge)
    malison (for dodge arcane)

    Attk skills:
    Aimed shot max, Nox 3/5
    Last edited by Crabmeat; 03-15-2013 at 09:44 PM.

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    I would only say that devs should improve dodging chance in razor... even with 45% total dodge, it still feels like I am absorbing all the damage (c'mon man, it's near 50%). I know that it's a probability, but in a PvP group rush, I feel that there's no dodge to any damage, unlike PvE. And, each time I have to face Bowed-Rogue, there's no chance Daggers would survive, even with 2k++ HP... OMG, what kind of balance is this? do devs want us rogue to take bow as our main weapon? but yes, indeed I'm only below average equipped rogue, maybe this is just the fault of the cheap.

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    i am fairly satisfied with the current position rogues have. true, some warriors are nearly unkillable in 1v1 but they also cannot kill me.
    i play with daggers and have satisfactory survivabilty rate. i can play well with a bow too if the situation cqlls for it.
    only thing missing is one more stun effect to improve the ranger role. shadow shot is a lame skill thats very underused in pvp. if stun were introduced fir that skill it would promote diversity in builds.
    also traps need some fine tuning. theyre an interesting option but they drop all over the place qnd open too late at times. they also trigger on my teammates whicj can be awkward

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    Senior Member iluvataris's Avatar
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    Wow this.
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    End Game Rogue Get-N-Paid
    Chances are I've probably killed you.
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    Senior Member iluvataris's Avatar
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    Quote Originally Posted by blakadder View Post
    i am fairly satisfied with the current position rogues have. true, some warriors are nearly unkillable in 1v1 but they also cannot kill me.
    i play with daggers and have satisfactory survivabilty rate. i can play well with a bow too if the situation cqlls for it.
    only thing missing is one more stun effect to improve the ranger role. shadow shot is a lame skill thats very underused in pvp. if stun were introduced fir that skill it would promote diversity in builds.
    also traps need some fine tuning. theyre an interesting option but they drop all over the place qnd open too late at times. they also trigger on my teammates whicj can be awkward
    err this
    Sig cred: Beelzeebob
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    Watch me on youtube : ) http://is.gd/YiK25Y

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    Quote Originally Posted by blakadder View Post
    i am fairly satisfied with the current position rogues have. true, some warriors are nearly unkillable in 1v1 but they also cannot kill me.
    i play with daggers and have satisfactory survivabilty rate. i can play well with a bow too if the situation cqlls for it.
    only thing missing is one more stun effect to improve the ranger role. shadow shot is a lame skill thats very underused in pvp. if stun were introduced fir that skill it would promote diversity in builds.
    also traps need some fine tuning. theyre an interesting option but they drop all over the place qnd open too late at times. they also trigger on my teammates whicj can be awkward
    Yes, please fix traps in pvp. Today traps catch sorcerer from my team with net and deal dmg to him! And traps always activates when someone run through them from same team.

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    Quote Originally Posted by blakadder View Post
    i am fairly satisfied with the current position rogues have. true, some warriors are nearly unkillable in 1v1 but they also cannot kill me.
    i play with daggers and have satisfactory survivabilty rate. i can play well with a bow too if the situation cqlls for it.
    only thing missing is one more stun effect to improve the ranger role. shadow shot is a lame skill thats very underused in pvp. if stun were introduced fir that skill it would promote diversity in builds.
    also traps need some fine tuning. theyre an interesting option but they drop all over the place qnd open too late at times. they also trigger on my teammates whicj can be awkward
    Wanna do a pvp battle with 2 warriors vs 2 rogues? You will always loose bud.

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    Forum Adept Theholyangel's Avatar
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    Quote Originally Posted by Ryuushadow View Post
    Question:
    Do rogues need a buff?


    My Opinion:
    Yes, rogues have been very weak sence the expansion and need to be revamped back to the best damage and dps class. I don't get why warriors are getting all the attention? They are op to us rogues. I know warriors are weak in some ways but rogues are the weaker in a way, even though we deal a lot of damage with our skills and crits we don't get to ever show our real damage with our daggers..... Rogues aren't meant for sitting in the back dieing instantly to warriors who can just throw a 250 crit and stun them till they die.... Rogues are meant to be the ones killing the warriors without having to die 2-3 times along the way.

    This post is not meant to make a argument I just want to see everyone's opinions on this.
    Please do not flame >.<
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    I believe rogues dont need any more change, they already are hard enough to kill. With living issues, they have health packs and already 1 hit kill or in a matter of a few hits, kill most people. Or they just hide behind warriors, the debuffs, they already have on aimed shot. The rogue class is perfect as is. If they become more powerful, it will be unfair for the rest. Each class has its ups and downs. Right now, I currently have and play on each class. Rogues are perfect, as are mages, the only one that could use some work is warriors. If rogues or mages are made stronger, they will overpower the rest. If you cannot win to warriors as a rogue at all, then you must respec and practice furthermore as your choosing class. In lower level pvp, rogues can one shot kill almost anyone. In higher level pvp, almost the same. I play mostly on my warrior, and i've been hit with 1.5-2.5k aimed shots. Rogues do not need to become more powerful, the current rogues judt wish to be to dominate furthermore.
    Last edited by Theholyangel; 03-16-2013 at 03:29 PM.
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    I don't know about debuffs and DMG outputs and all that. I think our class is still top of the food chain. A more reasonable solution to the one problem we have (Mana use) would be to slightly decrease the amount of Mana required for our top Skills such as Aim Shot and Shadow Pierce(add Nox for odd balls)...lol. This would dramatically increase our productivity while running elite dives.
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    Quote Originally Posted by Theholyangel View Post
    I believe rogues dont need any more change, they already are hard enough to kill. With living issues, they have health packs and already 1 hit kill or in a matter of a few hits, kill most people. Or they just hide behind warriors, the debuffs, they already have on aimed shot. The rogue class is perfect as is. If they become more powerful, it will be unfair for the rest. Each class has its ups and downs. Right now, I currently have and play on each class. Rogues are perfect, as are mages, the only one that could use some work is warriors. If rogues or mages are made stronger, they will overpower the rest. If you cannot win to warriors as a rogue at all, then you must respec and practice furthermore as your choosing class. In lower level pvp, rogues can one shot kill almost anyone. In higher level pvp, almost the same. I play mostly on my warrior, and i've been hit with 1.5-2.5k aimed shots. Rogues do not need to become more powerful, the current rogues judt wish to be to dominate furthermore.
    We all know your a warrior who wants to be op... This is why i hate warriors who reply because all they want is for there clas to stay at the top. if you really think rogues are strong go play one and see what we feel!

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    Quote Originally Posted by Theholyangel View Post
    I believe rogues dont need any more change, they already are hard enough to kill. With living issues, they have health packs and already 1 hit kill or in a matter of a few hits, kill most people. Or they just hide behind warriors, the debuffs, they already have on aimed shot. The rogue class is perfect as is. If they become more powerful, it will be unfair for the rest. Each class has its ups and downs. Right now, I currently have and play on each class. Rogues are perfect, as are mages, the only one that could use some work is warriors. If rogues or mages are made stronger, they will overpower the rest. If you cannot win to warriors as a rogue at all, then you must respec and practice furthermore as your choosing class. In lower level pvp, rogues can one shot kill almost anyone. In higher level pvp, almost the same. I play mostly on my warrior, and i've been hit with 1.5-2.5k aimed shots. Rogues do not need to become more powerful, the current rogues judt wish to be to dominate furthermore.
    Rogues need more damage... Warriors can take us down easily. I've tried every build yet warriors always kill me! You guys are op and are selfish and want to be more op then the other classes. No point in being a rogue or sorc when u can be a warrior and kill the other classes in 3-4 hits without losing 10% of your health! ur a weak warrior that's why u did so much. Mid geared warriors wreck high geared rogues what's up with that? Do us rogues have to have over 500 dps just to kill a warrior?! It's quite ridiculous if you think of it...

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    Forum Adept Theholyangel's Avatar
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    Quote Originally Posted by Ryuushadow View Post
    Rogues need more damage... Warriors can take us down easily. I've tried every build yet warriors always kill me! You guys are op and are selfish and want to be more op then the other classes. No point in being a rogue or sorc when u can be a warrior and kill the other classes in 3-4 hits without losing 10% of your health! ur a weak warrior that's why u did so much. Mid geared warriors wreck high geared rogues what's up with that? Do us rogues have to have over 500 dps just to kill a warrior?! It's quite ridiculous if you think of it...
    Excuse you, I am not weak. Rogues do not need more damage because they already are powerful, they hit thousands with one arrow. I have a ratio of 800/200. Im perfectly fine, rogues just come up and hide behind warriors to get the kills from taking the ones whom do the work, practice more and maybe youll be able to beat the warriors that kill you. Its not quite hard for rogues, they have enough damage already to kill a warrior with a matter of 3 skills.
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    Quote Originally Posted by Ryuushadow View Post
    Rogues need more damage... Warriors can take us down easily. I've tried every build yet warriors always kill me! You guys are op and are selfish and want to be more op then the other classes. No point in being a rogue or sorc when u can be a warrior and kill the other classes in 3-4 hits without losing 10% of your health! ur a weak warrior that's why u did so much. Mid geared warriors wreck high geared rogues what's up with that? Do us rogues have to have over 500 dps just to kill a warrior?! It's quite ridiculous if you think of it...
    Huh? Lots of rogues can 1v1 a warr no issue at all with packs...shortly after 2nd cd on packs there is a dead warr. Warr is hard to kill with low damage (warr v warr)...not the burst that rogues dish out.

    Sure, when your team has been drained fighting, scattered and you are running around no mana...then it is impossible...of course!

    Tumee something or other is one rogue that annihilates a warr...

    Pro rogues even took out glitched warrs...which really says something.

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    Quote Originally Posted by blakadder View Post
    i am fairly satisfied with the current position rogues have. true, some warriors are nearly unkillable in 1v1 but they also cannot kill me.
    i play with daggers and have satisfactory survivabilty rate. i can play well with a bow too if the situation cqlls for it.
    only thing missing is one more stun effect to improve the ranger role. shadow shot is a lame skill thats very underused in pvp. if stun were introduced fir that skill it would promote diversity in builds.
    also traps need some fine tuning. theyre an interesting option but they drop all over the place qnd open too late at times. they also trigger on my teammates whicj can be awkward
    Forget the cd on SSS...but see no harm in a 10%-25% stun being added to that skill...for diversity.

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    I hope medic packs would also replenish mana. :/

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    Quote Originally Posted by Gamedev View Post
    I hope medic packs would also replenish mana. :/
    Then rogues would be op Now you can use pet for mana regen, e.g. jack, nexus, konga.

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    Biggest problem after lifethief fix is that we become too squishy when we build a damage-dealing-SOAB rogue.
    It just takes too long to finish off adds when tank is busy elsewhere without spamming a looooot of pots and sometimes being the offer of the grim reaper..

    I agree on the point that we should get another stun effect that actually works, hopefully on Aimed Shot, maybe consider Razor Shield, or somehow else buff the Shadow Veil.
    This would be of great help to us, we're the only class with no form of shield, health packs are difficult to use as other people have a tendency to take them when you need them most, so pots are the only option what comes to health imo. We also have no skill-CC as compared to the other classes.

    I would also love more dmg, but this seems to be a no-no from devs POV.

    Playing rogue with lifethief was FUN as we felt we had something else that the other classes couldn't provide. Now it's more down to how much lag you have on your pots if you survive instead of a lucky hit with the lifethief.

    I also have a warrior and a sourcerer, both which are awesome to solo instances and CC mobs in partys. Can easily go solo on stuff with both of them, but rogues with knives are now useless for this, also bow for that matter as you need a lot of space to kite which sometimes result in mobs being reset or you running in a red-zone being one-shotted.

    I must admit my thoughts was that rogues with insane dmg was insane fun to play, pleace do something

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