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    Senior Member CosmoxKramer's Avatar
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    The adds during a boss fight are a bit extreme with their health pools. In non-mobile MMOs, if a mob took 30s to take down, then there would just be like 1/5 to 1/10 of the group size at a time. If there were add spawns at 2-3x the party size, then they would be quick aoe nuke mobs. There is about a 2.5x mob to party size ratio of adds that come out and yet, the adds can nearly instant kill any non warrior and they have tons of health. I have thought this about all the add spawns on bosses in the KI expansion.

    If my aoe freeze doesn't grab the group of gunners, i'm dead. 1-2 rotations of spells should be able to kill the adds if they come out in groups that big
    Last edited by CosmoxKramer; 03-18-2013 at 08:41 AM.

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