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Thread: Sorcerer Build Survey

  1. #21
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    Fire, ice, heal and time for pve
    Fire, ice, heal and thunder for pvp

    Right now I have pve build

  2. #22
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    So the 2nd option

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    fire ice time heal, work best for me (and my pt too). PVE only build

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    2nd option again.. So it may win!!! Cmon! Don't let her to win!!!

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    Fire, ice, time heal

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    wat r 4 defensives? as far as i know, there's only shield and heal. unless curse is one??

  7. #27
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    Quote Originally Posted by Alhuntrazeck View Post
    wat r 4 defensives? as far as i know, there's only shield and heal. unless curse is one??
    My friend as u know the offensive skills can be calibrated to defensive example time or gale is hybrid skill so it can be calibrated also for ofense and defense but i dont wanna hear the hybrid cuz of time... no.. Fire ice time heal is 3 offensive... Always. And the fire time heal shield is 3 defensive... always!

    Cuz u need to have the 3rd offense skill to rock out... this is time or gale... the setups: time fire shield heal or gale fire gale shield heal r defensive. and light gale, frost time... ect.

    Altho.. the setup for stricte 2 ofensive skills and stricte 2 defensive ones is hybrid. ex. fire ice heal shield...

    If there r more offense in build the hybrid skills will become ofensive... always... but if its more defensive then they become more defensive always

    All depends on build calibration

    Hope You get it friend

    Dead

    SO

    Stricte ofensive: fire ice lightning
    Hybrid: time gale
    The "softening": curse
    Stricte defensive: shield heal
    Last edited by Deadroth; 04-19-2013 at 10:52 AM.

  8. #28
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    Cant fire be def aswell? I mean with hit reduction and stun

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    I though about it too... but it don't boost our toon like wind with dodge and speed boost and don't work like a "mob-wall" - read: time

    Dead

    Altho.. i can throw it in the "softening" but nah... offensive still

  10. #30
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    Fair enough

  11. #31
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    2. Offensive build: fire, ice, lightening, heal - I find that I can round robin charge all three almost continuously

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    Quote Originally Posted by mstj View Post
    Fire, ice, heal and time for pve
    Fire, ice, heal and thunder for pvp

    Right now I have pve build
    i have the same .... except i spend 2 extra skill point for heal so i have both without respec


  13. #33
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    2. Mine is fire, lightning, ice and heal

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    Hybrid is the only way to go I'm running heal, Shield, time shift, and gale force. The Gale's dodge bonus and speed bonus make it a constant spell for me. I know the fireball is a better spell and lightning has huge damage but the dodge makes it possible to keep me alive combined with malison's dodge bonus my dodge is easily over 50 and I can keep it there for over half the time. I run basically all int. so my armor and health are low but my dps is about 350 with Colton or malison so for mobs I'm a beast but to fight new bosses I have to change all my gear to boost health and armor just to stay alive. I even switch out my staff to a gun for the new bosses. Only way to stay alive.

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    Jusanutt ur build is totally defense

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    Quote Originally Posted by eugene9707 View Post
    i have the same .... except i spend 2 extra skill point for heal so i have both without respec
    This is not a bad idea if you play mage only!

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    fire, ice, time, heal. with that set i can solo elite in original map (forest - rock nest) when lvl 26 cap.

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