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  Click here to go to the first Dev post in this thread.   Thread: Battle for Nordr Expansion Elite Loot: Distribution, Mythics, Epics and Chests

  1.   Click here to go to the next Dev post in this thread.   #1
    Developer - Inactive Samhayne's Avatar
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    Default Battle for Nordr Expansion Elite Loot: Distribution, Mythics, Epics and Chests



    The Battle for Nordr Expansion is Live!

    Nordr, the frozen north, is the homeland of the Warrior and his ancestor, the legendary hero Uller. Uller and his companions Himingleva and Vili saved Arlor from a great evil 100 years ago. After discovering the defiled tomb of Himingleva as the source of an artifact that allowed Captain Bloodhammer to wreck havoc on the Kraken Isles, attention turns toward the north and Ullerís burial tomb, deep beneath the Stronghold of Nordr.

    Legend goes that Gleipnir, an ancient device created to lock out a great evil, was shattered in to three pieces and each shard was granted to one of the three heroes. That way if the doorway to the ancient evil needed to be unlocked, it had to be a decision made by the three heroes together. That time is long since past, but the power of the three shards of Gleipnir has not waned.

    The Battle for Nordr Features:

    • Expands the level cap five levels to 31
    • New Nordr adventure areas to explore
    • New quests and content that reveal the story of Nordr, the Warrior homeland
    • An Arcane Warrior Weapon
    • Mythic rarity Chest Armor for all classes
    • New monsters to fight
    • New items and pets to collect
    • ...and much more!

    As with most things, the devil is in the details. Let's take a closer look at the loot to be found in the Battle for Nordr expansion.

    Arcane Rarity Items:

    The Maul of Ollerus Arcane Warrior Hammer can be found in Elite Gold War Chests (from Elite Battle for Nordr bosses) and Locked Grand Crates of the Watch. The Maul is a slow, powerful weapon with high base damage that augments warrior abilities for bone crunching effect. The Maul can proc a surge of lightning that can stun nearby enemies and buff the wielder.

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    The Arcane Rogue Weapon: Blackbeard's Nefarious Hooks still drop from Elite Gold Pirate Chests II (from Elite Kraken Isles bosses) and Locked Grand Crates of the Watch.



    Mythic Rarity Items:

    New Mythic Armor can be found in Elite Gold War Chests (from Elite Battle for Nordr bosses) and Locked Grand Crates of the Watch.

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    Mythic Helms still drop from Elite Gold Pirate Chests II (from Elite Kraken Isles bosses) and Locked Grand Crates of the Watch.



    Battle for Nordr Elite Loot Distribution:

    Each of the 5 bosses in the 5 different Elite Battle for Nordr areas has the chance to drop specific items that are not found inside chests.

    1. Jurn Wood's Boss: Noble Helmet
    2. Mount Spyr's Boss: Sorcerer Weapon - Nordr Jewel Staff
    3. Oltgar Keep's Boss: Warrior Weapon - Entomed Hammer
    4. Crystal Caverns' Boss: Rogue Weapon - Mountain's Teeth Daggers
    5. Hall of Valheim's Boss: Noble Armor

    Elite War Chests can have the "Champions" Elite Legendary armor set. The Noble Helmet and Armor that drop from the Bosses is itemized slightly ahead of the Champions armor set. Here are some pictures of the specific weapons:

    Mount Spyr's Boss: Sorcerer Weapon - Nordr Jewel Staff
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    Oltgar Keep's Boss: Warrior Weapon - Entomed Hammer
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    Crystal Caverns' Boss: Rogue Weapon - Mountain's Teeth Daggers
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    Gear obtained from Elite Battle for Nordr zones scales up to level 31.

    Gear obtained from Elite Dead City and Elite Kraken Isles zones scales up to level 30.

    The Elite versions of Brackenridge and Rooks' Nest will no longer scale up. Gear obtained from those areas is capped at level 25.


    Epic Items

    All Epic (purple) items at all level ranges have had their base statistics improved to make them a more viable option.
    Last edited by Samhayne; 04-19-2013 at 11:29 AM.
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    Senior Member Limsi's Avatar
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    Cool!
    duck dynasty falls

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    awesome sam !! i love it

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    I'm sure they have a goal, probably by mid-day would be my guess
    Damn I'm good
    AL:
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    Guildhalls Lv13 Sorcerer
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    how long is the update by the way ?

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    Senior Member Ape's Avatar
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    Awesome, more caps for AL and none for other L's!

    Epic Zombie Apocalypse MINI movie [part 1]: http://youtu.be/TvS_9Ka2R04

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    Awesome

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    awesome!
    ERDNASE
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  13.   Click here to go to the next Dev post in this thread.   #9
    Developer - Inactive Samhayne's Avatar
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    Quote Originally Posted by Hyejeong View Post
    how long is the update by the way ?
    The update should be done in a few minutes. Thanks for your patience.
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    Glad I stayed up
    AL:
    Whitepaws Lv25 Warrior
    Guildhalls Lv13 Sorcerer
    Pawns Lv10 Rogue
    Fiercemage Lv1 Sorcerer

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    Omg i love u guys and devs hack said type faster haha
    SILENTDANKZ MALE VAMP

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    Woot it's up!
    AL:
    Whitepaws Lv25 Warrior
    Guildhalls Lv13 Sorcerer
    Pawns Lv10 Rogue
    Fiercemage Lv1 Sorcerer

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    Quote Originally Posted by Samhayne View Post
    The update should be done in a few minutes. Thanks for your patience.
    Thanks Sam!!!
    SILENTDANKZ MALE VAMP

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    Thanks for the update!

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    Awesomeness!! Love it all

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    All Epic (purple) items at all level ranges have had their base statistics improved to make them a more viable option. <-- Best bit in the post yes i'm casually broke in game...
    AL IGN: Zweixii

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    Great post sam! Thank You.

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    Why counts the 7 day Exp Elixier down in Kraag?????

  23.   Click here to go to the next Dev post in this thread.   #19
    Developer - Inactive Samhayne's Avatar
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    Quote Originally Posted by Bullox View Post
    Why counts the 7 day Exp Elixier down in Kraag?????
    The 7 day elixir always counts down - because it only lasts for 7 days. It is a lot different from all of the other elixirs in that they are in terms of minutes, while the 7 day is for 7 days. Plus, the 7 day elixir also adds on top of a 15 minute or 60 minute elixir.
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    Senior Member Montanabro's Avatar
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    Quote Originally Posted by Samhayne View Post
    The 7 day elixir always counts down - because it only lasts for 7 days. It is a lot different from all of the other elixirs in that they are in terms of minutes, while the 7 day is for 7 days. Plus, the 7 day elixir also adds on top of a 15 minute or 60 minute elixir.
    I think his question stems from the fact that the 7-day elixir never used to count down in town.
    Montanaguy (16 Warrior) [elite lvl cap: 16; 26; 31] / Montanaman (16 Mage) [16] / Montanadood (16 Rogue) [16]


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