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Thread: Revive

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    Senior Member Uzii's Avatar
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    Default Revive

    I would like to see a revive skill in game. I think it was already mentioned somewhere.
    We really need it. Thers time despite healing and potting u die, even when pots bacame ur 5th skill u still die. Not to mention one hit kill bosses.

    If u die at boss u respawn and run back or just stay there dead if its close to dead but ur no use to ur teammates. if there was revive u could help them. PL and SL have this skill and its working well. (thers a plat revive too, but if we could get skill wouldnt it be better for players?)

    Sorcerer class is the best for it. It will give them new meaning . I dont do time runs but can imagine it will give new possibilities there too.

    So please think abt it.

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    Yes to the skill, no to sorcerers. If they add it, everyone needs a skill (like healing). It's hard enough arguing with people that I'm not a **** healer.

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    Quote Originally Posted by Valsacar View Post
    Yes to the skill, no to sorcerers. If they add it, everyone needs a skill (like healing). It's hard enough arguing with people that I'm not a **** healer.
    GIANT +1 don't saddle me with heal if you're going to add revive and it has to be the sorc then tie it to a skill that is useful like time shift "while the clock ticks your allies rise from the dead" or something along those lines
    Just my 2 plat

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    doesnt really need to be a sorcerer. like the idea that every class can have it tied to some skill. as lvl cap rise u aleady have enough skill points to spent one on a revive.

    and truly said it gets annoying when u die and u must run back to boss that long way from beginning. worst is till u get there ur whole team get wiped out and boss resets.

    arcane legends is a team based game and other team based games from sts have that skill. i dont really see a reason why not add it in game.

    well thats my opinion

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    Default

    Maybe having revive as a skill for each class but if uwanna unlockit it takes say... 3 skill points instead of one tounlock

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    Quote Originally Posted by riot View Post
    Maybe having revive as a skill for each class but if uwanna unlockit it takes say... 3 skill points instead of one tounlock
    Who is going to spend THEIR 3 skill points on that?

    AL: Rare (Rogue)/Common (Warrior)/Mythic (Sorcerer)

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    Senior Member Uzii's Avatar
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    Or pet with arcane ability to revive

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    Quote Originally Posted by Aedenos View Post
    Who is going to spend THEIR 3 skill points on that?
    Me.... Actually I totally would
    Last edited by Lalarie; 04-25-2013 at 05:26 AM.

    Duh
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    Quote Originally Posted by Uzii View Post
    Or pet with arcane ability to revive
    Now that is a great idea.

    AL: Rare (Rogue)/Common (Warrior)/Mythic (Sorcerer)

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    This is totally needed, but won't happen bc people do spend play to instantly revive (myself included).

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    Quote Originally Posted by Pandamoni View Post
    This is totally needed, but won't happen bc people do spend play to instantly revive (myself included).
    i spend plat too sometimes to revive on spot but my heart bleeds bc that platinum i could spend elsewhere :/. its only a 1 but make it few times and u spend a bunch.

    if no skill then as i said pets ability can do it. some good pet with stats like malison. not very rare, so players can actualy own it. not only for platinum but dropable from game, or for haunted or story token coins, or some reward from a quest, or for killing all elite bosses... thers so much possibilities, that gives everyone a chance to obtain that pet

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    I like this idea. I like the idea of taking out one hit attacks on bosses even better tho. I hope something can be done because being one hit and then having to run back to boss and watching ur team wipe because they're down a man isn't fun. It makes me not want to play. i'd rather see the devs design the game without the one hit attacks, or at least make the bosses have a strategy that u can use to defend urself. If not, then I'd like to see each class get a rev sub ability that can be added to the skills we already have. there's nothing set in stone that u can only have 4 subs for each skill or we have to have only 4 skills mapped, the devs could change this if they want too. In fact, if they plan on making AL a long term game they're going to have to or soon we'll all have our 4 skills maxed out and will have to start putting points in passives that don't benefit our class very much. If AL is just meant to be a short term cash cow until the next title is ready then we don't have to worry about it, just keep us at 4 skills and 4 subs per skill and give us an update every 8 or 9 months.

    once again, i love the idea and would like to see it implemented but i doubt it will be. I feel like the lack of revs and the one hit ability of the bosses sells a lot of plat revs and won't be changed because of that.

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    Quote Originally Posted by Lalarie View Post
    Me.... Actually I totally would
    Lol thanks

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    Quote Originally Posted by riot View Post
    Maybe having revive as a skill for each class but if uwanna unlockit it takes say... 3 skill points instead of one tounlock
    3 skill points is too much. 1 is enough.

    many said it probably will not be but i would like to see really this skill to be added in game. as skill or pet ability, somehow. just "dont die" its not an answer anymore. conntent is harder. and in my opinion healing skills are far away to be perfect to keep players alive.

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    Lets bring this up again. Its almost inevitable to die in elite. doesnt really matter if u r in red or trying to avoid red. And then long run back or play dead bug. its ridiculous. i would like to hear: Oh, wait i rev u!" in a game. yes plat revive but u have here also no plat users and u claim that these game can be played without using a single plat, so why not give everyone chance to revive on spot without using plat?

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    I really like the idea of adding a revive skill upgrade. Who knows if it will happen. I have no clue how much STS makes off plat revives. But I have a feeling that will play a role.

    AL: Rare (Rogue)/Common (Warrior)/Mythic (Sorcerer)

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    Senior Member Lalarie's Avatar
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    Quote Originally Posted by Aedenos View Post
    I really like the idea of adding a revive skill upgrade. Who knows if it will happen. I have no clue how much STS makes off plat revives. But I have a feeling that will play a role.
    Well, one thing is for certain

    StS add revive skill = respec = millions of respecs


    Plus if you die in Elite, and your group kills boss while you are running back, no loot OR ach for you

    Duh
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    Quote Originally Posted by Lalarie View Post
    Well, one thing is for certain

    StS add revive skill = respec = millions of respecs


    Plus if you die in Elite, and your group kills boss while you are running back, no loot OR ach for you
    exactly or is it like "should i respw? low hp? or? dead and wait? but? hmmm...?" and till i think all get wiped out and leave the game bc boss reset.
    Last edited by Uzii; 05-06-2013 at 03:36 PM.

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    I agree to an extent.
    I think that it should just be somewhat like a passive skill. Possibly start out with it at level 1.
    You can't use it in combat, so it would be very similar to how your mana regenerates faster when not fighting.
    Now i know that doesn't necessarily help with the long runs back, but it would be very useful in niche situations.
    And regarding the running back annoyance, how hard could it possibly be to add checkpoints of some sort, Honestly.
    This is my personal and unique signature.


    That took me awhile....

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    check points a good idea also.

    but i think all that here posted have idea of revive how it wokrs in PL and SL. with revive u can wake up in a fight on a place where u died, when thers plat why cant there be a skill, or pets arcane ability.

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