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Thread: Passive Dex vs. Damage

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    Luminary Poster Energizeric's Avatar
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    Default Passive Dex vs. Damage

    I have maxed out my passive INT & STR, so now I am trying to decide which to go for next.

    I realize that Passive Damage probably will boost my damage more, but Dex also gives health points along with some dodge & crit, so I want to consider the entire picture here.

    If my damage is around 250, then 1% damage boost would be 2.5.

    Approximately how much would 5 dex points add to my damage?

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    Luminary Poster Caiahar's Avatar
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    So you've maxed str and int, I maxed int then dmg, then str. I suggest maxing out int, str, and dmg passives. After that, I would recommend dex passive or critical.

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    Member Asireuz's Avatar
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    You can use pets to see the effect of such things without respeccing. Granite gives 25 dexterity, and that adds 3.5 damage to my stats. So 0.7 damage per 5 dexterity points. Not impressive, if you ask me, so I went with passive int & str like you, and now I'm adding passive damage.

    Edit:
    Just want to make clear that I simply summoned Granite. JaytB below gives the pure stats without the bonus damage you get from int points. That's why the numbers are different.
    Last edited by Asireuz; 04-22-2013 at 04:44 PM.

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    Guardian of Alterra JaytB's Avatar
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    Quote Originally Posted by Energizeric View Post
    I have maxed out my passive INT & STR, so now I am trying to decide which to go for next.

    I realize that Passive Damage probably will boost my damage more, but Dex also gives health points along with some dodge & crit, so I want to consider the entire picture here.

    If my damage is around 250, then 1% damage boost would be 2.5.

    Approximately how much would 5 dex points add to my damage?
    I was wondering the same thing when they changed the way str/dex/int influences your stats. Good I kept a screenshot about it

    In the screenshot below, you'll see exactly what you gain from adding 5 dex passive (25dex).



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    Luminary Poster Energizeric's Avatar
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    Thanks guys!

    So it sounds like the difference is approximately this:

    1 Passive Dex Point (+5 Dex) Gives: +0.7 Dmg, 25 health, 0.25 dodge, 0.17 crit

    vs.

    1 Passive Dmg Point Gives: 2.5 dmg (assuming your damage is 250)


    So basically what is better, 1.8 dmg or 25 health?? I guess that is the decision as the other stats are too small to mean anything.

    In terms if skill damage, 1.8 dmg would mean around 5 extra skill damage. So for PvP that would mean you would be better off with the health if the battle lasts less than 5 blows, and better with the damage if the battle lasts longer than 5 blows. in PvE obviously the damage would be better most of the time.

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    Member swexcist's Avatar
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    Default

    Or pure crit...

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    Quote Originally Posted by JaytB View Post
    I was wondering the same thing when they changed the way str/dex/int influences your stats. Good I kept a screenshot about it

    In the screenshot below, you'll see exactly what you gain from adding 5 dex passive (25dex).

    I think this picture failed to include the bonus damage from INT. At high INT, the bonus damage % will give you more damage per Dex point.

    The easiest way is to test with the Oracle Gun of Fatality (+ 8 Dex) and Oracle Gun of Force (+ 8 Str). My mage is still at lvl 26 with about 270 bonus damage % from INT, with the Orcale Gun of Fatality (+8 Dex), I get extra +1.1 dmg comapred to the Oracle Gun of Force (+8 Str).

    So with +25 Dex, you might get around +3.3 dmg (~3x). With higher bonus damage % from higher level INT, I think you may get even more.

    I could be wrong about this through.... but I think the math kind of works out, because with 270% bonus damage, the +1.3 (from you screenshot) * 270% = 3.51 which is close to my estimate of +3.3 dmg (that's assuming 3 * +1.1 and that's only +24 Dex)

    Anyway, personally, I would add full passive Dex and damage instead of STR because STR is only 125 HP more than 5/5 Dex and this will become less important at higher levels.

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    isnt the % only adds 1point?

    cos crit also is % and when you do 5/5crit it adds +5 crit on your stats so its not +5%.

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    I think it adds 5% when you 5/ 5 crit, if i have 12% before, i have 17% after not sure if we talking about the same thing tho :d

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    Quote Originally Posted by swexcist:1063714
    I think it adds 5% when you 5/ 5 crit, if i have 12% before, i have 17% after not sure if we talking about the same thing tho :d
    i am asking the value of +% on stats.
    if 5/5crit which adds +5crit
    then doesnt that 5/5dmg only adds +5 on stats instead of +5%?


    im just not sure if the OP's % calculation is right. thats why im asking. .not being mean. ty
    Last edited by Cero; 04-23-2013 at 03:29 AM.

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    That's a fair point Cero, we are more in the dark for +% damage bonus. Everyone can see that passive crit adds percentage points, if it really added 1%, you would go from 10% crit to 10.1%. That would be pretty useless.

    With damage % bonuses we see no difference in stats, but I think we can reasonably assume it actually does what it says in the skills screen. That is, it increases your damage value by 1%. So you go from 200 to 202. It's hard to see small differences in damage by just playing, because the actual damage is very variable, so that's why I say assume.

    One difference between damage and crit, is that crit is a percentage chance stat anyway, and damage isn't.

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    Quote Originally Posted by Asireuz:1063900
    That's a fair point Cero, we are more in the dark for +% damage bonus. Everyone can see that passive crit adds percentage points, if it really added 1%, you would go from 10% crit to 10.1%. That would be pretty useless.

    With damage % bonuses we see no difference in stats, but I think we can reasonably assume it actually does what it says in the skills screen. That is, it increases your damage value by 1%. So you go from 200 to 202. It's hard to see small differences in damage by just playing, because the actual damage is very variable, so that's why I say assume.

    One difference between damage and crit, is that crit is a percentage chance stat anyway, and damage isn't.
    that clears things ty

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    Luminary Poster Energizeric's Avatar
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    Yes, with damage it is a percentage increase of a fixed number. With crit it is a percentage added to another percentage (not a percentage of a percentage).

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    Ima sweed.. but from my calc energs calcs correct, otherwise i blame el beero heh

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    I decided on damage. Here is why....

    The decision was between 1.8 dmg or 25 health. However, there is another component here. I have lifegiver as one of my skills. Currently it heals me for around 1200 health (and this number grows as I continue to level up). A 1.8 dmg boost is about a 0.75% boost in damage, so it would result in lifegiver healing me for around 8 more health (and this number will also grow as I level up). So that extra health from lifegiver can be added into the equation.

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    Quote Originally Posted by Energizeric View Post
    I decided on damage. Here is why....

    The decision was between 1.8 dmg or 25 health. However, there is another component here. I have lifegiver as one of my skills. Currently it heals me for around 1200 health (and this number grows as I continue to level up). A 1.8 dmg boost is about a 0.75% boost in damage, so it would result in lifegiver healing me for around 8 more health (and this number will also grow as I level up). So that extra health from lifegiver can be added into the equation.
    Isnt 25 str going to net 250 health?

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    Senior Member ShadowGunX's Avatar
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    Quote Originally Posted by blowitup View Post
    Isnt 25 str going to net 250 health?
    bro 25dex gives 25hp NOT 25str.
    btw yep 25str gives 250hp

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    Senior Member falmear's Avatar
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    Does passive damage show up on the avatar stat page? Someone told me it does but I always heard that it doesn't. And I don't want to respec to find out if it does or doesn't. Does anyone know for sure?

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    Quote Originally Posted by falmear View Post
    Does passive damage show up on the avatar stat page? Someone told me it does but I always heard that it doesn't. And I don't want to respec to find out if it does or doesn't. Does anyone know for sure?
    It doesn't show up on the avatar page.
    Iacito My guess: 2900

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    Quote Originally Posted by ShadowGunX View Post
    bro 25dex gives 25hp NOT 25str.
    btw yep 25str gives 250hp
    not really true, 25 dex give 75hp, i sure it, each 1 dex or 1 int gives 3hp, and 1 str gives 10hp. try use granite, granite will add 75hp, and malison add 320hp.

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