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Thread: A Few Questions About The Warrior...

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    Member SirMageR's Avatar
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    Wink A Few Questions About The Warrior...

    1. Why do people say put passive DEX? it seems almost useless to me...only gives a tiny bit of health and a tiny bit of dodge and crit: not really things a warrior needs, compared to other passives.

    2. How mnay points has everyone got in Horn of Renew? Im really curious, but at the moment, i just have 2: the duration. i do want to be a good tank so idk about the others.

    Please Reply. Thanks All!!!
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    SirStealth - Level 36+ Rogue
    SirTankzAlot - Level 31+ Warrior
    SirTwink/SirTwinkz - Level 16 Rogue/Warrior Twink

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    Senior Member ShadowGunX's Avatar
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    #1 idk. mayb coz in pvp nd it gives dmg dps dodge nd crit bt it seems negligible to me.
    i prefer putting in int. extra int is good.

    #2 i recommend to max that horn skill f u want to tank nd help others. that 2sec immunity shield is good at boss if u can use it in time to evade boss special skill (u can kno wen boss has red area nearby)

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    Member SirMageR's Avatar
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    Ah ok, thanks. is extra area and taunt good? i prob wont do area, but maybe taunt for my vengeful blood, idk.
    SirMageR - Level 36+ Sorcerer
    SirStealth - Level 36+ Rogue
    SirTankzAlot - Level 31+ Warrior
    SirTwink/SirTwinkz - Level 16 Rogue/Warrior Twink

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    Senior Member inkredible's Avatar
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    before the stats update.. dex does nothing to warrior but ever since they updated the stats
    DEX now benefit warriors. being said,maxing dex gives warr more dmg /dps than maxing out dmg passives

    Don't waste my time, don't waste yours

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    Senior Member ShadowGunX's Avatar
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    yep u should hav extra area to heal partner if he/she is little away nd taunt more distance enemies. a good tank should b capable of taunting enemies nd maintaining aggro.
    u should also hav windmill to b a good tank.

    venge is good bt it is optional. u can choose rally cry to increase ur team survivality. i switch venge to rally cry coz venge is no use as it doesnt return mch mana. although it giv dmg str nd crit buff bt it is a jk comparing to rogue/mage (except str part)

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    Thanks.

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    Senior Member ShadowGunX's Avatar
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    Quote Originally Posted by inkredble View Post
    before the stats update.. dex does nothing to warrior but ever since they updated the stats
    DEX now benefit warriors. being said,maxing dex gives warr more dmg /dps than maxing out dmg passives
    bro those stats given by dex to warrior is negligible.
    maxing agility passive gives +25dex.
    nd +25dex gives 0.25dodge; 0.17crit; +25HP nd 0.8dmg
    Last edited by ShadowGunX; 04-25-2013 at 03:42 PM.

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    Forum Adept ishyrionek's Avatar
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    Quote Originally Posted by ShadowGunX View Post
    nd +25dex gives 0.25dodge; 0.17crit; +25HP nd 0.8dmg
    1.25 dodge, 0.62 crit, 75 hp, 1.8 dmg
    Tested with Granite :-)
    Last edited by ishyrionek; 04-26-2013 at 05:06 AM.
    AL: Ishyrionek (31 Warrior)
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    Dex is for the dmg. If rogue is mana starving class, we are dmg starving class.
    And in pvp if you have veng, you will almost never run out of mana. (I use ss+cs which skills have shortest cd. But works good)
    But in pve, always run out. (There pots are....)

    So it depends your play style and skill tree.
    And I like armor 5% too because 5% of 1200 is 60 which is real big number you can get with amount of golds on some best gears.



    Hor could be 3/5 to 5/5
    I used to have 3/5 (no taunt because heal itself taunts anyways. And no area. You don't really need this in pvp if you have a lot of warrior friends.)
    But I heard HoR with taunt will get aggro back from mage's lifegiver, and mages are never next to me when their health is going down,( and I need them in elite ) so upgraded to 5/5. Works great in both pvp and pve for my team(to save my rogue friends. Lol) .
    Again it's all up to you. There is no right and wrong.
    Last edited by Excuses; 04-26-2013 at 06:14 AM.

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    Senior Member ShadowGunX's Avatar
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    Quote Originally Posted by ishyrionek View Post
    1.25 dodge, 0.62 crit, 75 hp, 1.8 dmg
    Tested with Granite :-)
    negligible for warrior. :-P

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    Senior Member ShadowGunX's Avatar
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    Quote Originally Posted by mstj View Post
    Dex is for the dmg. If rogue is mana starving class, we are dmg starving class.
    And in pvp if you have veng, you will almost never run out of mana. (I use ss+cs which skills have shortest cd. But works good)
    But in pve, always run out. (There pots are....)

    So it depends your play style and skill tree.
    And I like armor 5% too because 5% of 1200 is 60 which is real big number you can get with amount of golds on some best gears.



    Hor could be 3/5 to 5/5
    I used to have 3/5 (no taunt because heal itself taunts anyways. And no area. You don't really need this in pvp if you have a lot of warrior friends.)
    But I heard HoR with taunt will get aggro back from mage's lifegiver, and mages are never next to me when their health is going down,( and I need them in elite ) so upgraded to 5/5. Works great in both pvp and pve for my team(to save my rogue friends. Lol) .
    Again it's all up to you. There is no right and wrong.
    u lose out of mana coz :-
    #1 u dnt hav enough dmg
    #2 u dnt hav int passive
    #3 u dnt use str/int gears
    #4 u dnt use vb+windmill combo
    #5 u dnt use mp regen pets
    :-) B-) :-D ;-) :-P O:-)

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    Quote Originally Posted by ShadowGunX View Post
    u lose out of mana coz :-
    #1 u dnt hav enough dmg
    #2 u dnt hav int passive
    #3 u dnt use str/int gears
    #4 u dnt use vb+windmill combo
    #5 u dnt use mp regen pets
    :-) B-) :-D ;-) :-P O:-)
    Hmm.. kind of going out of topic...
    But wrong information.


    #1 doesn't make sense. I do use veng but I kill mobs even before I get hit which mean my dmg is good enough. if mobs are standing there and hit me I will complain about my health.
    #2 I have 2 points on int passive
    #3 except my sword all my gears are str/int
    I have 810 mana without pet. If I use str/dex gears, it would be about 500 only.
    #4 and yes. I use veng+CS+SS. So because of short cd of these skills I need lots of mana. And SS stuns, which doesn't give me mana back.
    #5 mana regen pet is not that useful when you have to use a skill every other sec. So I use nexus sometimes, but still need more. I have 960 mana with slag which I usually use, and each skill use about 80 mana. In about 10 sec I am out of mana. You think pet can cover this amount? No way.

    Because bosses' attack is insanely hard now, stun pet is really important on elite map.
    So I have to risk my life to regen mana sometimes(or just use pots. Mana pots are cheaper than health pots.)
    Last edited by Excuses; 04-26-2013 at 08:53 PM.

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    Senior Member ShadowGunX's Avatar
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    Quote Originally Posted by mstj View Post
    Hmm.. kind of going out of topic...
    But wrong information.


    #1 doesn't make sense. I do use veng but I kill mobs even before I get hit which mean my dmg is good enough. if mobs are standing there and hit me I will complain about my health.
    #2 I have 2 points on int passive
    #3 except my sword all my gears are str/int
    I have 810 mana without pet. If I use str/dex gears, it would be about 500 only.
    #4 and yes. I use veng+CS+SS. So because of short cd of these skills I need lots of mana. And SS stuns, which doesn't give me mana back.
    #5 mana regen pet is not that useful when you have to use a skill every other sec. So I use nexus sometimes, but still need more. I have 960 mana with slag which I usually use, and each skill use about 80 mana. In about 10 sec I am out of mana. You think pet can cover this amount? No way.

    Because bosses' attack is insanely hard now, stun pet is really important on elite map.
    So I have to risk my life to regen mana sometimes(or just use pots. Mana pots are cheaper than health pots.)

    bro use wm nd u will nvr b out of mana. both cs nd ss sucks mana nd imo cs is useless.
    ss is better. also giv mana bck upgrade in ss

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    Senior Member inkredible's Avatar
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    Quote Originally Posted by ShadowGunX View Post
    bro those stats given by dex to warrior is negligible.
    maxing agility passive gives +25dex.
    nd +25dex gives 0.25dodge; 0.17crit; +25HP nd 0.8dmg
    thts what i meant.. passive , not dex my bad, maxed out str, might n passive, i keep messing that up

    Don't waste my time, don't waste yours

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    Quote Originally Posted by ShadowGunX View Post
    bro use wm nd u will nvr b out of mana. both cs nd ss sucks mana nd imo cs is useless.
    ss is better. also giv mana bck upgrade in ss
    I don't like windmill because of delay time (about 2sec that I can't use skills after windmill). I know windmill will save some mana but I just don't like it. Especially in pvp.

    Windmill makes better dmg but I don't know... I just don't like that delay time.
    And cs can't cancel boss' winding, but taunting is good like when a boss is chasing a rogue or mage cuz of short cd.(I mean I can use it when I need it.)

    And pvpwise, I can throw feeble with cs.
    If I compete dmg with rogue, I always lose. So need that feeble to beat them.

    Lastly, that mana back in SS is not reliable. But yes might help a bit.

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    Junior Member MattyMV's Avatar
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    Rally Cry is a useless skill. Taunt on HoR is a wasted point if you have VB maxed. (VB should be maxed if you use it.)

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    Quote Originally Posted by MattyMV View Post
    Rally Cry is a useless skill. Taunt on HoR is a wasted point if you have VB maxed. (VB should be maxed if you use it.)
    completely disagree ..
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    Quote Originally Posted by MattyMV:1070908
    IMO Rally Cry is a useless skill. Taunt on HoR is a wasted point if you have VB maxed. (VB should be maxed if you use it.)

    edit

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    Senior Member ShadowGunX's Avatar
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    Quote Originally Posted by MattyMV View Post
    Rally Cry is a useless skill. Taunt on HoR is a wasted point if you have VB maxed. (VB should be maxed if you use it.)
    if u think rally cry is useless then u r a useless warrior.

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    Rally is great. Because it mitigates damage and enhances dodge, sometimes it can be difficult to see it work. You can't know what the greater damage numbers would have been with it on, nor know the lesser damage numbers would of been with it off. Speed is optional... Red cone avoided.
    Last edited by Teoijio; 04-29-2013 at 05:37 PM.

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