Results 1 to 13 of 13

Thread: What if? (please keep it friendly) lol

  1. #1
    Senior Member PatsoeGamer's Avatar
    Join Date
    Nov 2010
    Posts
    749
    Thanks Thanks Given 
    25
    Thanks Thanks Received 
    61
    Thanked in
    44 Posts

    Default What if? (please keep it friendly) lol

    So I have had this chat with lots of players over the years..

    Do you think STS did the right thing by making more games like SL, DL, AL?

    I always think that STS would have been more of a success if they had stuck to one game. (Please don't hate me if you don't share my opinion lol)

    I kind of think about what it would have been like if STS had just stuck to one game and focused (bird) on just PL.

    I kind of begin to dream about what it could be like now. Would there be fresh new updates? Would those all inspiring suggestions from the community like 'in game notifications for cs sells' or 'improvements to guild hall' or 'offline messaging' be a reality? Would we all be on level 201 characters? Would there be awesome updates more regularly and less re-used gear/enemies? Would the game be number 1 in the app store? Would we all still be thriving and playing as opposed to seeing good friends leave? Would the 'number of players online' counter still be in place and say a gazillion at any one time? Would the bugs be stamped on in an instant and the game run like a beauty? lol

    What are your thoughts? Your opinions? It's one of those types of questions thats always on my mind I love talking about it with friends

    Remember, keep the chat friendly #whatif

  2. The Following 2 Users Say Thank You to PatsoeGamer For This Useful Post:


  3. #2
    Senior Member Oldcoot's Avatar
    Join Date
    Jun 2011
    Location
    Near Nashville Tennessee
    Posts
    1,739
    Thanks Thanks Given 
    121
    Thanks Thanks Received 
    733
    Thanked in
    438 Posts

    Default

    I think they did. Most all businesses have more than one product. Keeping the service up on the products can be the hard part.

  4. #3
    Blogger Ks_Leon's Avatar
    Join Date
    Jan 2012
    Location
    Volcano
    Posts
    893
    Thanks Thanks Given 
    136
    Thanks Thanks Received 
    96
    Thanked in
    70 Posts

    Default

    well if sts just focus on one games...sure they salary wont get raised lol...xD.....Dev told that PL limit level was 101...so its was good for sts to make more games IMO...idk if other agree with me...no offense folks...

  5. #4
    Senior Member
    Join Date
    Aug 2012
    Location
    here
    Posts
    992
    Thanks Thanks Given 
    227
    Thanks Thanks Received 
    259
    Thanked in
    176 Posts

    Default

    definitely would mean a better game, but I don't think that's what they want to do.
    Look at blizzard, how many online games do they have to support for? How many more employees do they have?
    Obviously Spacetime doesn't have to do the same thing, but who knows maybe they should

  6. #5
    Senior Member PatsoeGamer's Avatar
    Join Date
    Nov 2010
    Posts
    749
    Thanks Thanks Given 
    25
    Thanks Thanks Received 
    61
    Thanked in
    44 Posts

    Default

    Thanks for your opinions so far Maybe if STS had just stuck to PL then they may have failed by now...? O.o

  7. #6
    Banned
    Join Date
    Jun 2012
    Posts
    1,584
    Thanks Thanks Given 
    144
    Thanks Thanks Received 
    444
    Thanked in
    268 Posts

    Default

    More games expand the varity. Not everyone is into pl. Making sl brought in a whole new crowd of gamers for the futuristic shooter types. Dl is for a more mature audience.

  8. #7
    Senior Member Oldcoot's Avatar
    Join Date
    Jun 2011
    Location
    Near Nashville Tennessee
    Posts
    1,739
    Thanks Thanks Given 
    121
    Thanks Thanks Received 
    733
    Thanked in
    438 Posts

    Default

    I don't think failed, just not growing as fast

  9. #8
    Senior Member
    Join Date
    Aug 2012
    Location
    here
    Posts
    992
    Thanks Thanks Given 
    227
    Thanks Thanks Received 
    259
    Thanked in
    176 Posts

    Default

    Quote Originally Posted by Troncaat View Post
    Making sl brought in a whole new crowd of gamers for the futuristic shooter types.
    And the huge lack of content pushed most of them away

  10. #9
    Guardian of Alterra CrimsonTider's Avatar
    Join Date
    Apr 2011
    Location
    TN
    Posts
    5,115
    Thanks Thanks Given 
    1,038
    Thanks Thanks Received 
    1,654
    Thanked in
    904 Posts

    Default

    JustG made a statement in an SL thread last night how their energy is on AL for now. Only reason why SL got an update is because ONE developer did some work on the side. Reason: AL has just reached 7 million downloads. Reasoning: Many STS players download their games on multiple devices so IMO, those numbers are skewed and not "true" original downloads. People also have to redownload when purchasing a newer device or after resetting an older one.

    End result: I don't see a bright future for anything other than AL. Sad thing is, AL is already in the processing of reusing old gear. Most are too new to catch on to this yet.
    CrimsonTider::Astuteness::Crim::CrimzonTider::IBec kon::Houndstooth
    WreckzNEffect::Intuitive::Kinesiology::Crimagical: :Killtastrophe::SsgtSlaughter::Transfixion
    Arrownaut::Crimtacular::Funkdified::CrimJr

  11. The Following User Says Thank You to CrimsonTider For This Useful Post:


  12. #10
    Senior Member Waug's Avatar
    Join Date
    Apr 2012
    Posts
    3,435
    Thanks Thanks Given 
    282
    Thanks Thanks Received 
    687
    Thanked in
    482 Posts

    Default

    There's a basic rule in online business-


    "don't put all your eggs into one bucket"


    The second thing is -
    They could not experiment new things on a gold egg laying chicken, i.e pl, but changing with time is a demand get fit or extinct, creating new product is a perfect solution. Have fun

  13. #11
    Senior Member Xbuddyjosh's Avatar
    Join Date
    Jan 2013
    Location
    IGN Ham
    Posts
    2,066
    Thanks Thanks Given 
    320
    Thanks Thanks Received 
    70
    Thanked in
    53 Posts

    Default

    I think it's good that they made more games, as to suit everyone's likes and dislikes, however I think the would be the most successful if they focused EQUALLY on each game
    AL: BAT~HAM 0_O

  14. #12
    Senior Member
    Join Date
    Nov 2012
    Location
    Where's The Happiness?
    Posts
    589
    Thanks Thanks Given 
    222
    Thanks Thanks Received 
    126
    Thanked in
    78 Posts

    Default

    Don't put all your eggs in one basket.

    I have no interest in SL. I tried DL, too dark for my taste. These games are all the same basic concept (simplified MMO), but each offers unique content and play style. They are trying to attract and retain as many new customers as possible.

    PL: Flawless

  15. #13
    Blogger OverkillED's Avatar
    Join Date
    May 2011
    Posts
    1,084
    Thanks Thanks Given 
    148
    Thanks Thanks Received 
    92
    Thanked in
    70 Posts

    Default

    StS needs a serious rework on class balance and scaling stats to gear. Look at Guild Wars 2. It's far more skill based, as dodges are actually manual, rather than automatic. World of Warcraft has auto dodges, but they don't make or break EVERY fight. Patsoe, putting all their effort in PL would be a great risk and isn't good for business.

  16. The Following User Says Thank You to OverkillED For This Useful Post:


Similar Threads

  1. friendly reminder
    By j3peaz in forum PL General Discussion
    Replies: 11
    Last Post: 10-14-2012, 10:13 PM
  2. looking for a friendly pvp guild
    By buppiepow in forum PL Guilds
    Replies: 0
    Last Post: 08-21-2012, 08:58 PM
  3. Friendly Fire FTW ;)
    By Cahaun in forum DL General Discussion
    Replies: 3
    Last Post: 04-14-2012, 02:01 PM
  4. A Warm and Friendly HELLO!
    By Chiller in forum PL New Players
    Replies: 4
    Last Post: 08-09-2011, 03:47 PM
  5. i am friendly
    By jaminn in forum PL New Players
    Replies: 0
    Last Post: 06-17-2011, 03:25 PM

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •