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Thread: revive for pvp

  1. #1
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    Default revive for pvp

    pros

    -more strategical
    -intense battle
    -

    con

    -hussle for any class that would be given the ability
    -more "noob" calling
    -

    thoughts?

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    Senior Member GoodSyntax's Avatar
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    Default

    To be honest, I would actually prefer a Revive skill for Elite PvE maps.

    There is nothing worse than dying at the boss and taking the long walk of shame, especially when the rest of your team kills the boss just before you reach the room and everyone gets a drop, except for the noob that didn't have any plat left for a revive.

    As far as PvP, I don't really see this as a critical need. Now, if the arena were substantially larger, or there were traps/mines/canons that killed you, then there would be value in a Revive, but as it stands now, you can go from spawn room to scrum in just a couple of seconds. And, there is already a lot of "noob" calling...I can't imagine how there could be more.

    AL: Kalizzaa
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    Elite Chronicles: Solo guides for elite maps - No longer maintained

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    There already is a revive. It's called Platinum.
    They wont add a revive skill as they make money without it.
    Good suggestion though unfortunately.

    Edit: Meant to quote Syntax' sorry.
    Last edited by Slashdatgash; 05-09-2013 at 02:21 AM.

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    Default

    Quote Originally Posted by Cero View Post
    pros

    -more strategical
    -intense battle
    -

    con

    -hussle for any class that would be given the ability
    -more "noob" calling
    -

    thoughts?
    You're joking right? There "basically" is a revive in PvP. Do you have to wait between your characters death and rebirth? No..



    And to GoodSyntax, a revive skill would be nice in PvE, but we all know they are not going to put time and money into a feature that doesn't generate revenue...
    Maybe they could just add checkpoints; simple, straight-forward, and little to no expected bugs.

    While they're at it, like they ever would be, they could make it to where you don't MISS OUT on HARD EARNED loot just because you wanted to come back to help the group kill the boss. Given you have participated in the actual boss fight. Im sure there would be some way to judge that....
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    That took me awhile....

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    I mentioned this in a sugesstion earlier but dont feel like bumping it...

    If anything there should be the exact opposite. There should be a set amount of time to press revive in pvp. Its pretty annoying when you kill someone only for them to respawn and get back to you while youre still weakened. If people had to actually wait to respawn, I think team play would be a little bit stronger.
    Last edited by Natrich; 05-09-2013 at 02:39 AM.

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