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Thread: New pvp dungeon suggestion

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    Default New pvp dungeon suggestion

    It's probably been discussed before but im new and like to know how people feel about AL pvp in its current state. Any improvements/suggestions, please list it here

    imho it gets kinda claustrophobic and too deathmatch-y for me and im pretty sure massive sieges on huge maps are out of the question, but maybe an open map, chance to drop equipment on death, and put a elite boss rare spawn in there too (time consuming but soloable). make a king of the hill type map. idk what do you all think ?

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    I wouldn't bother with PvP suggestion because all of us have tried giving STS suggestions the past four months and yet to see any difference in PvP except class balances...which still isn't balanced.

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    how about skill set balance ? e.g some only works exclusively for either pve or pvp eh ? im not too sure, ive pvp'd like twice
    Last edited by hashhashin; 05-10-2013 at 08:08 AM.

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    Quote Originally Posted by hashhashin View Post
    how about skill set balance ? e.g some only works exclusively for either pve or pvp eh ? im not too sure, ive pvp'd like twice
    Builds usually only work best for pve or pvp. There are some crossover builds, but they don't work quite as well for both as a specific build.
    Jed - Sorcerer, Crp - Sorcerer, Qad - Sorcerer, Puj - Warrior, Onf - Rogue
    Remember that thing about AL platinum only being used for elixirs and vanity? Yeah.

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