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Thread: L.15 PvP Rogue Ultimate Build by Lime

  1. #1
    New Member Lime PvP's Avatar
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    Default L.15 PvP Rogue Ultimate Build by Lime

    Now, this build may not be PERFECT, or able to 1hko L.17 Tanks, but 85% of the time will be able to take out a team of two enemies. This is my L.15 PvP Ultimate Build.



    GEAR

    L.14 Bonechill Bow of Potency 52.5 DPS, 19 DEX, 10 INT
    L.15 Bonechill Cap of Tactics 20 DEX, 5 INT, 1.41% Crit, 182 Armor
    L.15 Warden Vest of Will 18 DEX, 9 INT, 285 Armor
    L.14 Charged Circuit of Brutality 9 STR, 17 INT, 3.0 Damage
    L.15 Swirling Amulet of Potency 18 DEX, 9 INT, 3.0 Damage



    PET

    L.15 Malison

    Damage: 66
    Critical : 9%

    ____________


    Happiness Bonus:
    You recieve +20 STR, +20 DEX +20 INT, and +5% Crit

    ____________


    Arcane Ability:
    Dragon's Cry: Increase dodge chance for all allies in range by 15% for 5 seconds


    Passive Ability:
    Hexed Fireball: A fireball that damages multiple targets. Chance on hit to reduce enemies hit and armor by 10% for 3 seconds



    SKILLS

    SHADOW PIERCER: 67.5 mana, 2 sec. cool-down, 16 range, 143-179 damage + increased damage on a critical.
    Rising Death - Causes you to deliver multiple low damage hits to your target
    after coming out of a normal Shadow Piercer attack.


    NOXIOUS BOLT: 55 mana, 2 sec. cool-down, 14m range, 143-179 damage + poison damage every second for 3 seconds.
    Fragmentation - Each second a target us damaged by Noxious Bolt's poison,
    they receive an additional 10% damage.

    Serrated Arrowhead - Impact damage for each Noxious Bolt is increased by 15%


    AIMED SHOT:
    55 mana, 2 sec. cool-down, 14m range, 185-232 damage + increased damage on a critical.
    Accuracy - Damage from each successful Aimed Shot is increased by 10%

    Critical Shot - When you achieve a critical hit with an Aimed Shot, the damage will be increased 250%.



    PASSIVES

    Critical Shot - Permanently increase your critical chance by x% - 2/5

    Agility - Permanently increase your dexterity stat by x% - 2/5

    Might - Permanently increase your strength stat by x% - 2/5




    SKILL POINTS LEFT - 0




    FINAL STATS w/ SKILLS, PET, and GEAR:


    Strength: 45
    Health: 1542

    Dexterity: 199
    Bonus Dmg: 200%
    Dodge: 15.93%
    Critical: 15.49%
    Damage: 105.3

    Intelligence: 74
    Mana: 865

    DPS
    : 126.3
    Armor: 467





    ***NOTE*** When using Skills, never charge, only tap. This increased the overall damage dealt per second, while maintaining the critical chance of 15.49%.




    I Hope you all enjoyed this information, and I also hope that it helps you in your AL PvP Career!

    If you have anything to add, or have any questions or concerns, just reply with a quote regarding the problem!


    -Iime
    Leader of
    < Beast >
    AL:: Xplict - 28 Mage ---- Iime - 15 PvP Rogue

  2. #2
    Forum Adept Xbadboyx's Avatar
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    Thanks for the usefull post!
    But u dont need to (noxious bolt) /or (str) in passive not even the (rising death) in case u wanted to make sure go and test the (rising death)

  3. #3
    Forum Adept Xbadboyx's Avatar
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    Skills:
    1.heal(not full)
    2.aimed shot(not full)
    3.shadowpiercer(not full)
    Passives :
    1.int
    2.dex
    3.dmg
    4.critical(not full)
    *int+dex=str* so there is no need for str in passives
    Last edited by Xbadboyx; 05-19-2013 at 10:23 PM.

  4. #4
    Forum Adept Xbadboyx's Avatar
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    Default

    Rogue vs rogue =ribbit/colton (for the critical buff)
    Rogue vs sorcerer =malison/grantie
    Rogue vs warrior= malison/grantie

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