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Thread: Suggest A new pet with its Arcane Ability

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    Bat- blindness makes people see black for 10sec works on mobs as well. effects is used for all the enemies on the current screen. could make them attack each other by accident

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  3. #62
    Senior Member Linkincena's Avatar
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    Another Super Arcane pet:
    A new story begins...
    Malison,Blight,Cinder and Frost have gone from stable on a journey far away into the mountains to answer a cry from a mythical dragon who lives there... Reaching there they sense a magical power disturbing their aura ...
    A hidden mythical dragon appears ... dizzy under influence of magic....
    A sorcerer appears from behind it... pulling the 5 dragons together with magic... merging with a long flash of arcane magic... a new super arcane creature is going to be born...


    Ziliant ... Born from merger of 4 dragons in the high magical moutains of Arlor with Wind dragon under the influence of magical aura of Super Mage LinkinCena

    To master this pet .. u have to beat it alone... (in the arena of mountains where magic prevails...)
    Its a Mixture of 4 current dragons(Blight,Cinder,Frost & Malison) + 1 new dragon head (Mythic Wind Dragon):
    Happiness Bonus: (reserved for updation)
    Arcane Ability: (reserved for updation)
    Passives: 5 arcane balls hitting continuously one after another from each head creating different status debuffs..
    U can give suggestions below for its powers too... ^^
    Hope you all like it
    Name:  Five-Headed Dragon.jpg
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    Last edited by Linkincena; 06-20-2013 at 06:22 AM.

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    wow! awesome graphics Link!

    For powers I would suggest:
    happiness bonus: +30 STR, +30 INT, 10% crit and 6% mana regen
    Arcane: ziliant fury: grants +20 crit for all allies in range and a 40% change at grating all allies 5 seconds of invulnerability.
    Passive: a powerful rain of fire that he spews out that stuns enemies and has a 60% change to explode in a ball of fire injuring enemies close by
    Last edited by Osahete; 06-20-2013 at 05:17 AM.

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    Cerberus: 3 headed dog
    Grants 20 str, 20 dex, 25 int, 7% crit
    Arcane Ability: Reflect (reflect damage done by 100% for 3 seconds)

    Rabbit: Rabbit
    Grants: 10% ms, 10 int, 10 str, 6 hp regen
    Arcane Ability: Rabbits foot (increase your luck for a certain period of time)

    Whale: Whale
    Grants: 15int, 20dex, 4 mana regen, 2 dmg red.
    Arcane Ability: Paralyzing scream (make enemies unable to use skills or spells for 5 seconds)

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  9. #65
    Junior Member blissmint's Avatar
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    wow!! amazing pets!! hahah i think i should add one two!!

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    Rex : t-rex
    Grants: +35 str , 30 dex , 30 int 10% crit and 5% damage..
    Arcane Ability: Mystic rage (a sharp attack that deals 500 damge and also damage over time(150 dps) for 15 seconds..
    Desc: drops very rare from Locked Grand Crates Of the Watch and Elite Golden Warchest II..

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    Quote Originally Posted by blissmint View Post
    Rex : t-rex
    Grants: +35 str , 30 dex , 30 int 10% crit and 5% damage..
    Arcane Ability: Mystic rage (a sharp attack that deals 500 damge and also damage over time(150 dps) for 15 seconds..
    Desc: drops very rare from Locked Grand Crates Of the Watch and Elite Golden Warchest II..
    The GOD pet.. a killer!

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    Some crazy pets who are overpowered there. I'll make a logical one
    Cheetah: happiness bonus 35percent speed 15 percent damage 5 strength 5 int 5 dex damage reduction 3 percent
    Arcane: a speeding charge burst causing enemies to be rooted, bleed and reduce armor by 15 percent, reduce hit chance and buff nearby teammates by 40 percent speed.
    Passive: a massive bite attack which causes enemies to bleed, stun and snared. A low chance for rooting

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    Senior Member Linkincena's Avatar
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    Quote Originally Posted by Badassthor View Post
    Some crazy pets who are overpowered there. I'll make a logical one
    Cheetah: happiness bonus 35percent speed 15 percent damage 5 strength 5 int 5 dex damage reduction 3 percent
    Arcane: a speeding charge burst causing enemies to be rooted, bleed and reduce armor by 15 percent, reduce hit chance and buff nearby teammates by 40 percent speed.
    Passive: a massive bite attack which causes enemies to bleed, stun and snared. A low chance for rooting
    Hope it looks like this..
    I named it Sharow ... Mythic pet ^_^
    Name:  whitw_anime_cheetah_Wallpaper_eincw.jpg
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    Quote Originally Posted by blissmint View Post
    Rex : t-rex
    Grants: +35 str , 30 dex , 30 int 10% crit and 5% damage..
    Arcane Ability: Mystic rage (a sharp attack that deals 500 damge and also damage over time(150 dps) for 15 seconds..
    Desc: drops very rare from Locked Grand Crates Of the Watch and Elite Golden Warchest II..
    I call this T-Rex -Dragon hybrid ... COSMISH ^^
    Name:  comish___arcane__s_dances_by_twilightsaint-d3bpxdi.png
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    Quote Originally Posted by crazyangle03 View Post
    Cerberus: 3 headed dog
    Grants 20 str, 20 dex, 25 int, 7% crit
    Arcane Ability: Reflect (reflect damage done by 100% for 3 seconds)

    Rabbit: Rabbit
    Grants: 10% ms, 10 int, 10 str, 6 hp regen
    Arcane Ability: Rabbits foot (increase your luck for a certain period of time)

    Whale: Whale
    Grants: 15int, 20dex, 4 mana regen, 2 dmg red.
    Arcane Ability: Paralyzing scream (make enemies unable to use skills or spells for 5 seconds)
    Cerberus: 3 headed dog
    Name:  cerberus-hello-kitty-watch-cerberus-fluffy-cute-3-headed-dog-demotivational-poster-1270882755.jpg
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    Rabbit
    Name:  BT05-070EN.jpg
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Size:  38.1 KB

    Whale
    Name:  whaleman.jpg
Views: 603
Size:  253.1 KB

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    A big nice spider or scorpion kankra
    Wich gives 10% damage adds poisenous effect to ur weapon and 40 dex
    Arcane ability : Scorpion attacks with sting stuns mobs and bosses for 3 sec and toxics the opponent

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    Awesome pets Ziliant & others!
    May I suggest 2 more::

    Legendary Pet : Kangaroo
    Happiness Bonus: 15 STR, 15 INT, 15 DEX, 15% SPEED, 15% DODGE
    Arcane Ability: High kick ----> kicks every opponent in 15m range knocking them down for 2 seconds and makes your toon to jump forward 15m (cooldown: 8 secs)
    Passive: Jumps to a single target and knock it down (upgrades: more targets, stuns on higher level)

    Legendary Pet : Vampire Bat
    Happiness Bonus: 12 STR, 12 INT, 12 DEX, 12% CRIT, 12% DMG
    Arcane Ability: Vampire bite ----> bites opponent stunning it for 2 seconds and recover 30% of your hp (cooldown: 12 seconds)
    Passive: Bites enemies and recovers small amount of hp to your toon.
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    Senior Member TuMadreee's Avatar
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    #1. Kangsteroo (woops... Didn't check on the ideas above)^
    - Happines bonus: +5% dodge, +10% movement speed, +16 Health regen
    - Arcane Ability: Jumps over enemies (up to 3) causing them to be briefly stunned. Chance at bringing user alongside. (Cooldown: 20 seconds)
    -Passive Ability: Heals user +3 health per secod.

    #2. Penguina
    - Happiness bonus: +13% dmg, +5 str/int/dex, +5% crit, +6 mana regen.
    - Arcane Ability: All flooring in a 6m radius becomes ice around pet, causing slow and freeze damage to all nearby enemies. (Cooldown: 30 seconds)
    - Passive Ability: For every 100 HP the user loses, 20 mana is received.

    Eh no more ideas :s
    Last edited by TuMadreee; 06-21-2013 at 04:39 PM.

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    I think there should be a A squirrel that give you +20 dex and +10 speed and +10% Dodge. It will have an arcane ability that lowers the enemies hit chances by 35%.+damage and the attack will have a chance to cause an opponent to bleed

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    A sloth:

    It does nothing.

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    Quote Originally Posted by TuMadreee View Post
    - Passive Ability: For every 100 HP the user loses, 20 mana is received.
    I like the sound of this

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    Legendary pet: Crocodile
    Happines bonus: 20% DMG, 20% CRIT, +20% SPEED
    Arcane Ability: Death Roll : Flips its prey over and over dealing the critical damage 3 times. The attacked opponent is stunned during the attack. (Cooldown: 25 seconds)
    Passive Ability: Hits and scares normal enemies so they move away from it, damages the boss with 250% of his normal damage.

    Too good for legendary?
    Last edited by Obi; 06-25-2013 at 07:20 AM.
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    Quote Originally Posted by Obi View Post
    Legendary pet: Crocodile
    Happines bonus: 20% DMG, 20% CRIT, +20% SPEED
    Arcane Ability: Death Roll : Flips its prey over and over dealing the critical damage 3 times. The attacked opponent is stunned during the attack. (Cooldown: 25 seconds)
    Passive Ability: Hits and scares normal enemies so they move away from it, damages the boss with 250% of his normal damage.

    Too good for legendary?
    Mythic

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    Got some new ideas:

    Legendary pet: Fire Salamander
    Happiness bonus: 40 INT 10 STR 10 DEX +10 mana regeneration
    Arcane Ability: Creates a fire shield that prevents all damage to you for 3 seconds igniting all the opponents in 15m range (Cooldown: 20 seconds)
    Passive Ability: Fire damage to all nearby monsters (7m radius) with a chance to ignite them.

    Legendary pet: Ice Salamander
    Happiness bonus: 40 STR 10 INT 10 DEX +10 hp regeneration
    Arcane Ability: Freezes all opponents in the range of 15m causing critical damage over 2s time (Cooldown: 20 seconds)
    Passive Ability: Hits all nearby opponents (7m radius) and heals you in the same time.

    Legendary pet: Lightning Salamander
    Happines bonus: 10 STR 10 INT 40 DEX +150HP +150MP
    Arcane Ability: Hits all targets in range of 15m with lightnings and adds 15% SPEED boost to the party for 5 seconds (Cooldown: 20 seconds)
    Passive Ability: Hits target opponent with lightning and restores small amount of mana to you in the same time.

    Mythic pet: Butterfly
    Happiness bonus: 25 STR 25 INT 25 DEX +25% LUCK
    Arcane Ability: Adds 25 mana regeneration to the party for 5 seconds (Cooldown: 25 seconds)
    Passive Ability: Does not hit opponents but distracts them so they are not able to do critical hits.

    and finally for new maps:

    Arcane pet: Chameleon
    Happiness bonus: 50 INT, 30% Dodge
    Arcane Ability: Camuflage: renders you invisible for the opponents so they cannot target you with theirs skills nor attacks for 5 seconds (Cooldown: 25 seconds)
    Passive Ability: Hits up to 5 opponents, reducing your aggro (anti-taunt skill) in the same time.
    Last edited by Obi; 06-27-2013 at 05:47 AM.
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