Originally Posted by
javier995
The idea of "rushing" started off in PL, when PvP came to SL the idea came with it.
It's a thing that has been engraved into the community and the unwritten rules, so to speak, which I don't see changing ever. The main reason for this "rushing" thing is that people like to see just how good they are and try to improve. People like to be good, and like to know if they need improvement or not; which is how the idea of "go" or "duels" came into effect. There's also the reason of "protecting" the newbs in PvP, which I like to do. That's my favorite reason for these "duels", they'll have fun and they won't be picked on.
There are guilds that do FFA, like Free For All and PK, and there's also players who do FFA.
There really isn't a way to change this, but there is ways to avoid getting teamed after you "rush".
They are:
- make your own game
- play with your friends
- play private matches
- go to CTF
This isn't DL, it's SL and the two communities are very different. DL was FFA since day 1, since their maps are basically set up for that. You can't really compare the two since their communities are very different.
The standard isn't to not "rush", it's to play how you want to play. If people don't want FFA, then leave their game and make your own FFA game.
Bottom line is, there's nothing wrong with FFA. It's just the host's and the players in the game decision whether or not to do FFA, if they want to cool and if not that's cool too. There's really no reason to be getting mad at how people like to play the game, just make your own game and cool your jets.
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