I can understand the need for healing to be decreased, and damage having adjustments made to try and make classes balanced in PvP. But I don't understand why passive speed would be turned off. I just tried a spec with 5 passive speed and ran at exactly the same pace as the players without it while in the PvP areas.
Could the developers please shed some light on this? It is getting frustrating to discover how many of our skills are actually useless.
Thank you.
Bookmarks