Has anyone ever thought that mages should be a support class? Except the problem is that mages dont even have any support abilities besides lifegiver. I think mages should get a bless ability which is similiar to curse except that you can apply it to allies (including yourself) it would add 20% plus speed, 20% plus damage, 50% plus armor, and 10% cd decrease. Bless could have a 15 second cool down and lasts for 6 seconds.
Another idea is that instead of having clock just slow down enemie's movement it would also slow down their main attack's speed, and increase their cd if in pvp. The idea is that you create a little time bubble for whoever is inside, slowing all movements down (as is should).
My last idea for a new ability is called "raging monster". Since both warriors and rogues have stun immunity abilities i think it is only fair that mages have a stun immunity ability as well. So this ability will give the user 10% damage reduction, an increase in 5% plus damage and 5% plus speed for every 10% hp loss, and an immunity to all stuns snares or roots for the duration of the ability. This ability will be kinda like Vengeful Blood, except the enemy can counteract this ability by not attacking or killing him fast before he can get off a good combo with his increased damage. When the user taps raging monster a cool animation will also pop up making the mage look like he is a wild monster ready to tear anything apart. The ability will last for 8 seconds and will have a cool down of 20 seconds.
Too bad I didnt have time to organize the additional unlockable skills in each skill. Forgive me for being lazy
Note these are just weird concocted ideas that i made off the top of my head, if they are totally unrealistic, i get it, i just made them up for fun hopefully sts migh add them to the game if they are any good. Please feel free to add any ideas or tell me what should be added or taken out. Thanks for reading
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