Originally Posted by
shinytoy
Bleed does very minimal damage in pve. In pvp it's bad too. When i tested bleed, it did 38 damage to me per tick, for 5 ticks, which is nothing. However, when the warrior was cursed, i did 380 damage (yes, 10x more) and 600+ on crit per tick.
CS doesn't cancel wind ups but it stuns now, both in pvp and in pve.
The purpose of axe throw was to give warriors some usefulness at the boss fight. The armor reduction, coupled with a set of rogues, is extremely efficient. I was surprised how fast the arena runs were with a warrior in the pt
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