Player X from X guild challenges player Y from Y guild on same system as partyinvite. Both players take their sides in arena. Room gets closed right away for random players. Only guildies can join or some ally that needs to be invited to that arena.
Sounds simple. Gws without block.
And dummy farmers.. idk. They will always find a way.
Last edited by hpmyname; 09-18-2015 at 11:04 PM.
realtalk. the only way is QUIT when you get block
The real solution is to have an option for guild fighting, where the system only allows you to join ur side if you are from the same guild as all the others. If you are not, you cannot just get in. As for normal pvp, its completely random so thats ur choice for choosing the random section. All the blocking, spawn killing and even dummy farming should be expected. Everyone has tried a lot but STS hasnt fixed these problems. If i remember correctly, i made a kick voting system thread before and its true that althugh its a nice solution, but it has many faults in it.
I think a timer would be a better idea. By this I mean if someone is not doing anything in the room they get kicked or timed out from the room. Probably a better way to explain this but think of gta5 online when you're afk in a room for a certain amount of time you get disconnected from online. But this case if ur not killing anyone or no activity in the room. I can see many flaws with this too but I can't see how people can abuse this as much as the vote to kick. If there are major flaws in this let me know ;D
Sent from my SM-G920F using Tapatalk
so the server watch each movement of a player? imagine how many rooms created in pvp how many players joining pvp room. its still complicated dude.. but by using time duration you may lessen the blocker in lobby, by limited time which to choose tmblue / tmred. they can add countdown timer in lobby 10-15sec.
Its just an idea bro. I don't know how it would work or how or why a server would need to watch every player, but we already know people can't be trusted with the power to do things on this game especially choosing to kick ppl from a ctf room, they will abuse it.
I agree on the timer in lobby can't see why that would be an issue doesn't take long to chose a team and will stop the lobby blockers.
I wasn't saying it was a solid idea. If u read what I said "let me know if there was any major flaws" 👍
Sent from my SM-G920F using Tapatalk
yeah each player want a good solution in this topic. ^___^ personally idc. if guilds/player block or gang. our rules is. just follow the flow. if they gang we gang if they block we block.. its still the player choice if they stay long inside the room..for me if you get blocked just out.. but if the sts. make new pvp rules/ctf/tdm to avoid blocking thats nice..^__^
Idk what level you play but it's pretty bad where I'm at. There's no going with the flow otherwise it's me ganged every time. I have had chance to gang back but not alot and honestly not anymore, so it's not fun now. Should I stop playing? Do others want to stop because of this too? Do sts want to lose customers? This is why a solution is needed. I mind the blocking if it's to the point where I can't even pvp anymore, I'm just a dummy giving kills. It's literally *logs on joins pvp gets ganged, blocked logs out* i Can't even go in pvp and as a twink that's all I do. Maybe I should go to another level, where it might be less severe.
As an older player I liked the days when these players weren't ignorant.
Personally these people blocking and ganging just need to lighten up and make al a peaceful, fun and enjoyable game to play.
Sent from my SM-G920F using Tapatalk
Bookmarks