More and more often, I'll be in a group that gets a third or so through a dungeon when someone announces "rmk" and everyone leaves. I understand why people do this. It always feels soulless to me. They just want to grind out exp, but what about us players who like to do full runs, kill bosses, and complete quests? I can't prevent anyone in my group from leaving anytime they want to, and I wouldn't want to.
It is difficult to find regular people to group with who also like more thorough dungeonering. Communicating with the people you are grouped with is a hassle anyway, because the pace is usually pretty fast, bringing up the chat screen makes you blind to the action, and we have to type on touchscreen keyboards. Have any of you found a way to make decent full runs without a lot of aggravation?
Bookmarks