Originally Posted by
ThisGuy0502
Plus... ppl hav not made a twink engineer so that being said there are still some of single targeted skills
Wither, leech
Plus with the armor buffs and still 2 skills that are unknown right now cause of the betas limits... i could be anything... it could be a skill that could easly wipe a op right off the pvp field
Leech and whither in PvE though suffer from what I described above - the target unless a boss, often dies before these skills can take their full effect.
PvP though - I don't know.
Pre-fight:
Engineer casts protection and shield.
Operative buffs dodge (blur).
Right before fight, engineer will cast empathy I imagine.
Then what - operative will likely cast amplify pain, while the engineer will cast transference. The next series of spells for engineer might be pain (which has a delay), leech, and perhaps wither? Op on the other hand is busy debuffing you. Neural shock, mind wreck, and most deadly of all, sympathetic anguish. They could also use a DOT spell on you with flamethrower early on. Remember that op is doing more damage right now.
Spell for spell, weapon shot for weapon, the op does have an advantage. Apart from flamethrower, and that weak rooting spell, psychic lash, all their spells are instant. You've got transference and pain that aren't. They also have the crit and dodge advantage, so they might dodge one of your spells. You do have an armor advantage, but amplify pain negates a lot of it.
Eventually the shield will collapse. Remember, you're being debuffed. So your capacity to steal the other targets life declines steadily as your damage drops.
Edit:
As it stands, I'd say the op has the upper hand.
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