Keep the old achievements, add new ones.
We all went through hell to get those completed especially m6 and valley aps.
I have said this many times before, make m6 aps solo-able instead of completely removing em.
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Keep the old achievements, add new ones.
We all went through hell to get those completed especially m6 and valley aps.
I have said this many times before, make m6 aps solo-able instead of completely removing em.
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Wont the mentoring APs turn into the current pvp in a sort of way? There's not that many newer players playing so this APs instead of mentoring new players it'll turn into helping your friends level up their seasonals or their new toons
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Feedback
• Quests - good
• Pet leveling - Very good (If people don't bot it)
• PvE Kills - bad ( bots ) unless it is endgame maps only? I think bosses are better though.
• Slots - Ok I guess
• Item craft/awaken - good, (gambling is fun)
• Looted - Very good, honestly should add VERY Rare APS for looting specific RARE items on various maps. Arc Chest in dead city/ebon armors in fester/antignomes/cryo core in underhul/ Northal throne in glint/arc shard in mausoleum/loot fossil in arena chest...etc etc... Item has to be looted though, can't buy it.
• chest - Very Good, will keep demand high for people who farm chests
• mentor - bad (alts)
• event tiers - Very Bad, eventually if you miss enough events it will be impossible to catch up. Unless it's for seasonal characters only which would be fine.
Suggestions
• More grinding aps like the 10k bosses
• APS for Leveling up multiple characters to cap 10-20 maybe?
• Can we have more aps for crafting actual useful gear sets, ( Glint set for example at 46) instead of: open house slots / 400 pets you won't ever use(not saying remove those) but adding new ones with actual gear that is useful would be better.
• AP for having 1 of every class at current level cap, gets people to try other classes out.
• Add APs for total Ranked Honor PvP (WINS) instead of current pvp ones
• Add APS for completing (10,000+-?) maps with 1 mage/war/rogue, will help with including every class in runs.
• More Rare bosses Like elusive 4 ( the more the better ) preferably on timed maps so people can't pay for them.
• AP for having max amount of each currency in satchel
• leveled a spirit gear item from 1-81+?
• Looted an arcane and/or mythic item from a locked crate using crate keys
Questions
• Are all the old APS we got gonna be removed? We still got them, Would be nice to still have them but without them counting towards Leaderboard anymore with this new round of APS.
Last edited by Thewolfbull; 05-29-2022 at 07:53 AM.
I don't think you should take anything away that we already achieved and spent hrs on completing but new achievements are welcome.
I agree with ree, we spent a lot of time, effort and gold to get the current aps. Just abandoning them seems like a big old slap in the face.
- 10K bosses is another pointless grind
- What's the point in leveling alts that wont have any use?
- Yes for crafting
- Again, same thing is already on hc and seems too much of an effort for people to do
- Wintrading Honor games - the guide
- Again, pointless speedrunning for nothing
- Midas doesn't exist - thank you, next
- 10k Murkstones, elite awakenings or crate tokens - no thanks
- Spirit gears are outdated
- Paywall aps based on opening lootboxes again
Aka Ares/Twerrk/Mystery. :]
Suggestions
-1 / We have already plenty enough of those • More grinding aps like the 10k bosses
-1 No more APS unrelated to our main please • APS for Leveling up multiple characters to cap 10-20 maybe?
+1 if the grind is reasonable(what i mean is if the gears is not obsolete and useless the time we finally done with it) • Can we have more aps for crafting actual useful gear sets, ( Glint set for example at 46)
-1 I am playing as warrior, i am not interested at all to play other class, i did with HC cuz of the Hardcore APS and i have hate it • AP for having 1 of every class at current level cap, gets people to try other classes out.
-1 No more PVP aps please, regular or honor • Add APs for total Ranked Honor PvP (WINS) instead of current pvp ones
-1 no thank you • Add APS for completing (10,000+-?) maps with 1 mage/war/rogue, will help with including every class in runs.
+1 if not rare as Midas(been hunting Midas for weeks now and never saw him once) • More Rare bosses Like elusive 4 ( the more the better ) preferably on timed maps so people can't pay for them.
-1 i dont want to have to open 10k awaken and elite awaken gems • AP for having max amount of each currency in satchel
-11111 Spirit gears was a very bad idea sorry, the gear was bad and the grinding to level it up was ridiculously insane, to make it an APS would be sooo bad! • leveled a spirit gear item from 1-81+?
-1 No APS related to gambling please • Looted an arcane and/or mythic item from a locked crate using crate keys
Questions
To remove all aps we already have would be very bad IMHO • Are all the old APS we got gonna be removed? We still got them, Would be nice to still have them but without them counting towards Leaderboard anymore with this new round of APS.
And why should they do that? Not all the pvp that currently play have dummie that is the same as saying that if it is possible to remove the flags of all the players because they did dummie or that after they put the pve aps up to 1m say that they remove that from players who have more than 1m of pve kills what you say is absurd.
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there is so many dumb aps
but there is no ap for 100k pve kills or maybe up to 1mil pve kills
Pve Kills is something many people care about but it doesnt give aps after 10k
Pve Kills have been too much grind in easy map like hauntlet, they have no value as we don't know if they really have been earn while playing, but...
What would be interesting is to know where those kills have been done
Idk if those data are somewhere but if we could tap PVE kills while inspecting someone and see in wich map all those kills have been done, well! That would be very very interesting!!
ps: ofc there would be an option to hide this info for the shy ones
Such aps should be removed, pve kills can be easily farmed by botting hauntlet, 1k-10k elites can be done by botting as well (except for zodias but give it some time let's see how easy they get with arcane gear), 10k pvp through dummy farming.
So really no point on adding further brainless farming aps.
Try suggesting aps that require teamwork, skill, strategy, etc.
Aps should focus on clearing "x" content under "y" conditions and/or obtaining important stuff from each expansion just like Aged set, Planar Pendant, Glint set, somberholt points, etc.
Maybe having these kind of aps points count only for the duration of their respective expansions, once the next expansion gets released these aps would only give a title, banner, furniture, etc.
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How about keeping the old achievements but have these give all kinds of cosmetics (vanities, badges, titles, furnishings) instead of points and bring a whole new set of achievements based on strategy unlike most current aps that are based on doing the same thing over and over or based on pure rng.
Bring aps that require players to follow special rules and conditions to complete the aps, if you want to add up repetitive or rng based stuff please have these only give cosmetics, not points.
Could add aps based on farming/crafting valuable items for whatever expansion is currently active and once the expansion is over these aps wouldn't award points but cosmetics.
For aps that require farming "x" item I would suggest adding a counter that guarantees looting said item after "y" amount of runs.
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https://discord.gg/NpTaxuuxk4
https://4xsv.short.gy/Deviant-Misfits
Proud officer of Deviant Misfits
Did people forget that there's players that farm jewels in hauntlet and gain pve and not everyone bots?
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Doubtfully, gy or mausoleum can be botted. Like so many other maps.
They just use the "bot" excuse, for things they can't or won't do.
Removing Elite aps would make aps more p2w than ever before.
Rare bosses: many buy them it’s also a trade outside of the trade window
Hard maps: people pay for carry in hard maps hardcore is just a perfect example
Bc it’s too much p2w house slots and location aps are going to be removed. Therefore they add 400 pet achievements. That’s 20x more expensive than 400 house slots and all locations together. Don’t forget how much an Insta pet level up to 81 recipe for the pet costs. You probably need 380-390 of them to reach max aps.
As much as I hate them. Elite aps are one of the most important aspect for keeping in the game. Having only unique aps like lichly, rare bosses and pets… everybody is going to be on top overall leaderboard who got a few 100 mils. Elite aps show the grind and effort a player is willed to give for the game. Merching some weeks in Paradies pier and then buying all aps and carrys for aps. Cool, Gratulations for top overall. For me doing aps means hard Grind and hard work. I maybe will finish the last 1k elite bosses in zodias and reach the max aps this season. I know what I am talking about. Aps like lichly and dreameater once done then never ever possible on same character. It’s cool but also meh on the same time bc they are only once doable (We need more of those). Keep the Elite aps as they are Even when they make me throw up sometimes… ok always… but that’s another story.
Those botters will always exist. When they can’t bot anymore in hauntlet… they will bot in event maps. I am pretty sure a few players we gonna see on lb from tomorrow on and go for the top 10 are botting. When it makes them happy… I don’t need to bot neither will I go for top 10. when there’s no reason to do it ppl won’t. No pvp aps ppl will stop using dummy’s from now to get those aps. Dummy’s only usage is going to be to boost guild rankings.
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