That would be a big change, I've been thinking about it for a long time, I really hope they do!
That would be a big change, I've been thinking about it for a long time, I really hope they do!
When will be the boat racing event come?
after updating weapon rog it's getting worse, it's getting harder for proc I have to charge up to 5x new proc.. even though I've spent almost 500m gold to buy a 3k dex set op rog. but the performance of the rog weapon is not very good. especially pisces dagger is getting very difficult proc, please fix it
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Only the visuals changed with the rogue weapons, not how they work.
-ALS
Thanks for adding the cercle that shows on who the debuff is btw the blue one was better Than the orange one because it was more visible but Is a rework of neptaris possible?
Actually in terms of dmg with a good set it’s okey the problème is that it is mostly difficult to aim it and sometimes event impossible to do so because the debuff on ennemy pops randomly on a random target in the mass. Idk something to make it usable but doesn’t destroy it because I really appreciate the weappon design. As an exemple maybe can we instead of poping the worms on the enemy having a buff on the nepta and spread the worms on the target that we charge attack and like for Mariano add some AOE in case we missed the target due to mobs stacking.
I feel it unfair that rogues got their mythic buffed twice or three times but warriors are left aside.
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Another idea would be making the sword proc worms on it then when you charge attack you place a zone on the ground (not to large) where monsters are marked by the worms and Then for each normal attack we proc ell shock that would be cool to.
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Nep proc is still 5s, the orange circle lasts 7s though you cant proc after 5
We need circle blue of Polaris , if more war proc same we no see for me.. please circle blue
How about putting a callsign above the player's name when they have a proc active? type what comes out below the name comes out, the same thing appears but above the player
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developers please. the additional hud icons are unnecessary. we players need special effects on the playing field that are visible. because nobody gets to see the hud icons. when you're fighting, you're focused on attacking and not dying.
You can't be aware of attacks and strategy in battle and see icon in the buff bar.
it is simple intuition. they only have to play a little to realize these things. please do effects or something to help us detect the processes that are in the visible field.
and please also leave the colored circles in the cases that are necessary. and that they be of a visible color. orange is inconspicuous.
and if possible. since there are those who do not like these effects of the circles that really help. So make an option in settings to disable these effects.So that those who don't like it can disable it.
because we are aware that there will be people who will find it helpful and others who will not like it.
@asommers please README.
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See this thread.
-ALS
Still
Not seeing on who nepta proc goes is a thing but hitting the mini boss separatly from the pack of mobs and proc nepta on the mob 2 meter behind you by hitting the mini far away from him is a problem. That kind of rng just prove that nepta needs a rework on the way to proc worms or mark ennemies.
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