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  Click here to go to the first Dev post in this thread.   Thread: The Community Deserves Better

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    "Who paid for this review?" Hahahaha poor rogue thinks this game is the best in world. When someone makes a better game than yours are you just mad out of it? Definetly Diablo Immortal is better, he has a story behinde it. You should add story line in Arcane Legends, " How to make players loose their minds in a endless game without evolving at all in 12 years keeping same basic damage just changing players perception by showing in thrir screens fake variable and adding same design of vanity same as first year of game"

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    Quote Originally Posted by |Ares| View Post
    Playing Diablo Immortal without spending money ahhhright buddy, lmao

    You can't make a progress there without spending money. Unless you haven't gotten there yet.
    Actually you can play endgame on diablo immortal without spending a penny.
    But to be the best you must spend to keep up with others who do.
    Except if you find an exploit.

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    Came back a while ago after 4 years.The game and the community mostly,is the reason i come back to after circumstances of life shift to betterment. I see it is still alive but some aspects have changed and by far very much.

    Coming from work and grinding to acquire better equipment to be up to date or buying some cool vanities(have to admit,vanity design is beautiful) in the current conjecture seems nearly impossible. Have to pay for it. I do not think a new player would succeed on this system so after seeing they need hundreds of millions to buy better equipment on endgame,they either spend cash or quit.Majority of course,i assume. Based on this i can make out that getting a wider community chances are quite low.from tactical perspective.


    Prices are insane,competition on leaderboard and event top places are based purely on your finance more than your farm efforts. And ive been told that opening lockeds gave points at some points. That is so unfair. Everyone should have a right to compete whether a platinum purchaser or not. We used to play to relieve stress and have good occupation but oh boy ,it took turns to different avenues.



    All classes with endgame gear seems to be fine to solo any map they need. So no more team play currently.That sucks.


    Everyone is playing kinda same maps when you reach endgame.No reason to play old maps. Maybe if they had some nice loots with little odds to obtain,it would be a good change of weather from time to time. Just maybe.


    Can not see pvp active as it was ,and like our fellow comrades said, Needing more people to open certain maps or modes seems unreasonable. Why do we need to gather more people to open a map where 2 people will play and others will go back to their activities? In such friendly competitions we used to slowly farm kills and flag captures to also increase our achievement points. Win win kinda.


    My deepest gratitudes for bringing this topic up to daylight with most of its imbalanced points perfectly refered to. May it be heard and considered. It is never to late for anything.

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    Came back a while ago after 4 years.The game and the community mostly,is the reason i come back to after circumstances of life shift to betterment. I see it is still alive but some aspects have changed and by far very much.

    Coming from work and grinding to acquire better equipment to be up to date or buying some cool vanities(have to admit,vanity design is beautiful) in the current conjecture seems nearly impossible. Have to pay for it. I do not think a new player would succeed on this system so after seeing they need hundreds of millions to buy better equipment on endgame,they either spend cash or quit.Majority of course,i assume. Based on this i can make out that getting a wider community chances are quite low.from tactical perspective.


    Prices are insane,competition on leaderboard and event top places are based purely on your finance more than your farm efforts. And ive been told that opening lockeds gave points at some points. That is so unfair. Everyone should have a right to compete whether a platinum purchaser or not. We used to play to relieve stress and have good occupation but oh boy ,it took turns to different avenues.



    All classes with endgame gear seems to be fine to solo any map they need. So no more team play currently.That sucks.


    Everyone is playing kinda same maps when you reach endgame.No reason to play old maps. Maybe if they had some nice loots with little odds to obtain,it would be a good change of weather from time to time. Just maybe.


    Can not see pvp active as it was ,and like our fellow comrades said, Needing more people to open certain maps or modes seems unreasonable. Why do we need to gather more people to open a map where 2 people will play and others will go back to their activities? In such friendly competitions we used to slowly farm kills and flag captures to also increase our achievement points. Win win kinda.


    My deepest gratitudes for bringing this topic up to daylight. May it be heard and considered. It is never to late for anything.

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    Would you consider upping the inventory slots for new players to around 200? 25 just isn't enough anymore and without plat there isn't a fast way to get them. It doesn't effect me but I think you will bleed new players if they just give up after having to delete everything they loot.

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    Quote Originally Posted by Thewolfbull View Post
    Would you consider upping the inventory slots for new players to around 200? 25 just isn't enough anymore and without plat there isn't a fast way to get them. It doesn't effect me but I think you will bleed new players if they just give up after having to delete everything they loot.
    25 never been enough haha.. but i don't think this is really concerning.. actually that makes the game more challenging. You can also by slots from auction or even buy it with tokens or loot it from chests.
    You just need to grind for it homie


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    Quote Originally Posted by Ooozer View Post
    "Who paid for this review?" Hahahaha poor rogue thinks this game is the best in world. When someone makes a better game than yours are you just mad out of it? Definetly Diablo Immortal is better, he has a story behinde it. You should add story line in Arcane Legends, " How to make players loose their minds in a endless game without evolving at all in 12 years keeping same basic damage just changing players perception by showing in thrir screens fake variable and adding same design of vanity same as first year of game"
    AL is definitely better than Diablo in terms of p2w aspects. I remember when a bunch of AL players hopped on Immortal during launch, most had the same p2w opinions of it and I doubt anyone from then is still playing.


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    Fix server ping skips and delays seperate servers to avoid problem north latam asia europe aus servers may be cause of the ping delay skip issues


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    Quote Originally Posted by Blessful View Post
    AL is definitely better than Diablo in terms of p2w aspects. I remember when a bunch of AL players hopped on Immortal during launch, most had the same p2w opinions of it and I doubt anyone from then is still playing.


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    Leak some your strategies how in the past(maybe all years) you has been a top player in AL. Since the game system is to make players loose. Or maybe this game earnings are made from players that get in touch first time with it, and rest who already get involve in it for over a year and know the mechanics end up getting bored and left after all.

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    Arcane legends is p2f, the problem is the speed at which they add new items that change the meta, it makes it necessary to play more. Do you want to be a competitive player? Be patient, there are players who have been doing this for years. Try to be a top player in clash of clan, it will take you 2-3 years of daily play to get a chance to be one. In fact, the competition in Arcane legends is currently very low. Anyone who sets their mind to it can achieve what they want.

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    Quote Originally Posted by Ooozer View Post
    Leak some your strategies how in the past(maybe all years) you has been a top player in AL. Since the game system is to make players loose. Or maybe this game earnings are made from players that get in touch first time with it, and rest who already get involve in it for over a year and know the mechanics end up getting bored and left after all.
    There’s no secret strategy just simply love for the game.

    Have time on your hands, run some profitable events, farm some gold, or merch. If not, buy some platinum and support STS.

    whatever makes you happy, rich or poor i never felt any difference playing.


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    Quote Originally Posted by Sakune View Post
    In fact, the competition in Arcane legends is currently very low. Anyone who sets their mind to it can achieve what they want.

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    It’s always been low. It’s hard to motivate people to try something they think is unachievable.

    I miss the competitiveness that was once created and the hours of strategic thinking that came with it.


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    Devs need to answer this very very very big question WHY ARE THERE NO ADVERTISEMENT FOR THIS GAME 00000 like how do you expect to keep the game triving if nobody knows it exist @cinco [mention]Cinco [/mention]iam curious about this


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    Quote Originally Posted by Blessful View Post
    It’s always been low. It’s hard to motivate people to try something they think is unachievable.

    I miss the competitiveness that was once created and the hours of strategic thinking that came with it.


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    You don’t like when you proc your 40 arcane mythic jeweled items and use your x100 super ultimate skill and kill everything? Yeah me neither lol. Game was way more fun back at 26-46 cap. Less is more. The only thing I like about current AL is the Vanities and different types like wisp, backpack, especially aura.

    All the gear, awakes, speed set, pet slots, house location, etc… all is way too much


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    Quote Originally Posted by |Ares| View Post
    Who paid you for this review? I played Diablo Immortal since release till last year and its absolutely pay 2 win lmao
    Quote Originally Posted by Blessful View Post
    AL is definitely better than Diablo in terms of p2w aspects. I remember when a bunch of AL players hopped on Immortal during launch, most had the same p2w opinions of it and I doubt anyone from then is still playing.


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    I've played Diablo Immortal since launch, took a break, and then went back. You can do all the PvE content without spending a penny.

    Anything PVP related, you definitely have to spend. And even then they seem to be working on this (last time I played, they had a battleground mode that balanced things out for everyone)

    This is why PvE wise it's wayyyy more generous and balanced than AL. Even their events give you the type of stuff you can only get via plat in AL. To me, that's not more p2w.

    What game do I like more? AL mainly because of the community + social aspects and the ingame economy.
    Last edited by Neutrone; 03-10-2025 at 10:58 AM.

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    Quote Originally Posted by Neutrone View Post
    I've played Diablo Immortal since launch, took a break, and then went back. You can do all the PvE content without spending a penny.

    Anything PVP related, you definitely have to spend. And even then they seem to be working on this (last time I played, they had a battleground mode that balanced things out for everyone)

    This is why PvE wise it's wayyyy more generous and balanced than AL. Even their events give you the type of stuff you can only get via plat in AL. To me, that's not more p2w.

    What game do I like more? AL mainly because of the community + social aspects and the way ingame economy.
    I agree with this Neutrone.

    Diablo is more F2P friendly than AL.
    Because you can play without spending a penny and enjoy your game without needing to get boosted by every randoms you encounter.



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    Quote Originally Posted by Bootsorion View Post
    Came back a while ago after 4 years.The game and the community mostly,is the reason i come back to after circumstances of life shift to betterment. I see it is still alive but some aspects have changed and by far very much.

    Coming from work and grinding to acquire better equipment to be up to date or buying some cool vanities(have to admit,vanity design is beautiful) in the current conjecture seems nearly impossible. Have to pay for it. I do not think a new player would succeed on this system so after seeing they need hundreds of millions to buy better equipment on endgame,they either spend cash or quit.Majority of course,i assume. Based on this i can make out that getting a wider community chances are quite low.from tactical perspective.


    Prices are insane,competition on leaderboard and event top places are based purely on your finance more than your farm efforts. And ive been told that opening lockeds gave points at some points. That is so unfair. Everyone should have a right to compete whether a platinum purchaser or not. We used to play to relieve stress and have good occupation but oh boy ,it took turns to different avenues.



    All classes with endgame gear seems to be fine to solo any map they need. So no more team play currently.That sucks.


    Everyone is playing kinda same maps when you reach endgame.No reason to play old maps. Maybe if they had some nice loots with little odds to obtain,it would be a good change of weather from time to time. Just maybe.


    Can not see pvp active as it was ,and like our fellow comrades said, Needing more people to open certain maps or modes seems unreasonable. Why do we need to gather more people to open a map where 2 people will play and others will go back to their activities? In such friendly competitions we used to slowly farm kills and flag captures to also increase our achievement points. Win win kinda.


    My deepest gratitudes for bringing this topic up to daylight with most of its imbalanced points perfectly refered to. May it be heard and considered. It is never to late for anything.
    You are right on to how you need to no life the game as free to play to stay relevant. The game really REALLY REALLY needs to consider real life elements as well when making store and vendor decisions. The f2p segment of the game will definitely decline over time when people get busy irl. Which is bound to happen.

    Plat players are 100% deserving of the largely valued in game monetary/perks/rewards since it's their irl efforts $$.

    But having absolutely terrible drop rates on chest opens and close to no rewards on vendor token conversions for f2p and the massively inflated prices due to hoarding as well as terribly low supply of gear (Even kraken gear is rising now XD!!!) makes the game a nightmare to have fun playing.

    The grind is interesting to some, the select few who actually have the time to do so. My self included.

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    Quote Originally Posted by SwiftAce View Post
    You are right on to how you need to no life the game as free to play to stay relevant. The game really REALLY REALLY needs to consider real life elements as well when making store and vendor decisions. The f2p segment of the game will definitely decline over time when people get busy irl. Which is bound to happen.

    Plat players are 100% deserving of the largely valued in game monetary/perks/rewards since it's their irl efforts $$.

    But having absolutely terrible drop rates on chest opens and close to no rewards on vendor token conversions for f2p and the massively inflated prices due to hoarding as well as terribly low supply of gear (Even kraken gear is rising now XD!!!) makes the game a nightmare to have fun playing.

    The grind is interesting to some, the select few who actually have the time to do so. My self included.
    Well said. The people who do retire for a time comes back in a good time to check on old friends,talk about old days,better yet farm around together. But if majority of them comes back to see such a slippery slope i can somehow relate to their disappointment seeing current state. With that more of them decides to come back much later,and an invisible chain of inactivity of veterans are up.i think.



    From the start and to this day i have not purchased platinum. It felt an easy way out with all the challenges await only to be put down. Being bourgeois does come with different perspectives so it's a matter of mind ." When the money talks what is there to say?" I've heard this line on multiple occasions.


    On the grind i agree. I've been trying to complete some achievements of missions. Why not chase a lost cat or look for a friend lost, At all?

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    Quote Originally Posted by Cinco View Post
    We are prioritizing changes that would affect the drain side of gold right now and are not actively pursuing gold loot nerfs right now.

    I'm not saying they're off the table forever, it's just not the immediate strategy.
    Sir Spendsalot is the way to go with new nice looking loot and items.

    Or even a brand new event where every time you kill the event boss a vendor spawns with different items for sale for in game gold. Price these items right, and you'll have a great way to drain gold.

    Also make the chances of spawning the vendor with really good items like Arcanes, Mythics and Nice Vanities rare, requiring players to grind and use the plat elix as usual for better odds of spawning.

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    Quote Originally Posted by Encryptions View Post
    Any plans on a gold decrease? Slowly decreasing the looted gold and increasing the amount of gold sent to the void via store purchases? It will hurt the 1bil aps but our economy is becoming more and more crazy. A decent weapon alone costs more than our current gold cap. Thats 1 gear, I understand how the economy works; if a weapon costs 50m vs 1bil it should and will take the same amount of runs on a map to obtain it no matter the status of the economy. The difference is how your players look at its value.
    "Omg a weapon costs more gold than my character can hold." vs "That weapon costs 50m ok I can farm that." In both instances say 50m and 1b take a total of 10,000 map runs with 1,000 gold loot to obtain.

    From what I understand you guys will not be able to do another gold cap increase. 32bit games cap out at 2.147bil.
    Whats 32 bit


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