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  Click here to go to the first Dev post in this thread.   Thread: %health dmg weaps/pets

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    Senior Member Americanarmy's Avatar
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    Default %health dmg weaps/pets

    Are devs able to make legendary rarity or mythic arcane heroic rarity weapons or pet that does % dmg to health for future events? If possible


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    I have no clue what this post is about.

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    Senior Member Americanarmy's Avatar
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    Quote Originally Posted by Wizzzaq View Post
    I have no clue what this post is about.
    Ahh so you know how garlic dragon staff skeletops immortal bow do dmg based on how much hp mob has thats what i was asking for if devs in future event can add those as event drops or loot legend version or any rarity with tiny buff


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    They can make weapon proc which does damage based on remaining hp of the enemy

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    Too good to be true, forcing you to switch meta for stronger gear is how they make money
    Using 1 forever? Not in a million year

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    Quote Originally Posted by Irg View Post
    Too good to be true, forcing you to switch meta for stronger gear is how they make money
    Using 1 forever? Not in a million year
    Ohhh that sucks hahahahhaha


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  7.   This is the last Dev post in this thread.   #7
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    Technically, it's possible, but it would be up to the designers to decide to do this and keeping balance in mind with everything else that can do percent damage (equipment, awakenings, pets, procs, etc.).

    -ALS

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    Default %health dmg weaps/pets

    Quote Originally Posted by asommers View Post
    Technically, it's possible, but it would be up to the designers to decide to do this and keeping balance in mind with everything else that can do percent damage (equipment, awakenings, pets, procs, etc.).

    -ALS
    Yea ooooo awakening jewels that add percent health dmg sounds soo fun u gave me new idea to ask


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