Yeah like brass knuckles, could be used on 1vs1 fighting or a lv 31-35 exclusive weapon because of the melee attack based enemies (cultists)Originally Posted by ihavenokills:504568
Yeah like brass knuckles, could be used on 1vs1 fighting or a lv 31-35 exclusive weapon because of the melee attack based enemies (cultists)Originally Posted by ihavenokills:504568
Shoes are shiniest when the day is dull
Garvhoz- lv40 commando/lv16 warrior/lv? bear
Thanks for the idea
Shoes are shiniest when the day is dull
Garvhoz- lv40 commando/lv16 warrior/lv? bear
Training room where you learn how to tackle enemies and take on mobs gives you tips and who to kill first before you go to a new camaign
Shoes are shiniest when the day is dull
Garvhoz- lv40 commando/lv16 warrior/lv? bear
Make pain explode and do its aoe damage if you kill the affected baddie before the three seconds is up.
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Sent from my Evo 3D
These are some awesome ideas
The last skill should be "SUPER COMMANDO" just as an example ( will be for all classes) it multipies the effect of all of your skills by 1.5 at skill lv1, 2.0 by lv2, 2.5 by lv3, 3.0 by lv4, 3.5 by lv5 and finally 7.0 by lv 6.
Another skill slot to hold that skill^ and others if people cant afford a respec and have all skills lv1
Shoes are shiniest when the day is dull
Garvhoz- lv40 commando/lv16 warrior/lv? bear
The difference between my idea and yours is that my idea gives hands on trainingOriginally Posted by ihavenokills:506661
Shoes are shiniest when the day is dull
Garvhoz- lv40 commando/lv16 warrior/lv? bear
And if you die it wont add to your deaths and if you kill the "enemies" your kill amount wont go up so as to prevent the kill boosters from kill boosting, and definetly I would want no experience to be given during training
Shoes are shiniest when the day is dull
Garvhoz- lv40 commando/lv16 warrior/lv? bear
Good ideas. All of them. Bump it up!
While this game is impressive, because I can play it on my MS Windows PC, my Ipad and my Andriod phone, the end game content is worthless. There is no incentive to kill the mob bosses, they drop the same gear as anything else. I have played traditional MMO games for 10+ years and I thought I would give this a try, so I rocket to 40 in 2 weeks, now what? Nothing to do, the tiny mobs drop the same stuff as the boss mobs. The boss mobs should drop better gear than the stuff you can buy, IF you want real players that will stick around for years. O, and these bosses are to easy, just have 2 engineers that now to group heal and keep firing. That is not strategy. In real MMO, I have had to use terran to block certain attacks, or have healers out of line of sight so they don't get mana drained, and multiple pets being spawned that need secondary tanking.
if you want replay value i would try pocket legends tbh. SL gets boring once you hit end game since there is hardly any items to choose from than the ones you have now. There are vanities to drop in numa that give you pretty much bank but if your not into grinding for weeks for one of those drops i wouldn't suggest trying it. But SL is still sorta new and sts has been distracted with the making of DL lately so im sure things will get better for SL once thats all done with.
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