A rogue behind a tank is just as strong and they have the ability to 1v1.
Yes mages take skill and kiting ability to still remain weaker than warriors by far, and a little bit weaker than rogues.
Yes against a group of 3 or more the fireball stunning every 7.5 seconds is useful but not necessary since rogues and warriors can stun as well. the mana heal helps your team while not helping you much since they generally have enough mana to last until dead or near the mana spawn. That leaves shield as their last advantage which warriors have the ability to put on the whole team and it lasts .5 seconds longer while healing you.
So mages are only good for healing mana which usually leads to their kills being stolen.
How is that supposed to be fun? Because to me playing a Mage in pvp just feels like work and responsibility, which is exactly what I'm trying to get a break from playing this game.
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