So.. flag running sorcerer:
Shield/heal | EDIT no, shield if curse because shield and curse seems like a good combo
Gale force
Curse/lightning depending on how effective curse is
Fireball
That'll be fun when people are chasing me. Curse 'em, spin and charge fireball them to get a couple seconds, gale force them to jump ahead and knock them down, heal if you need, continue cycle.
I was going to get gale for the speed anyway, but this extra should make things extra fun.

Question, how far does the gale force backwards push sorcerers compared to rogue's dash?