Quote Originally Posted by Crowsfoot
B) simply shorten the length of the dash (its rediculously far) and make it an instant movement. When I use skyward smash if I hit a wall I can immediately move, but on my mage if I hit a wall there are a few seconds where I can't move at all (just as bad as being thrown into the mobs).
This is definitely something to consider. On the other hand, I noticed that you can still perform attacks and charge up skills (like a fireball) while your sorcerer is decelerating from the dash. This in itself is a unique capability that differs greatly from Skyward Smash and Shadow Pierce. It works well when you aim your dash correctly and your fireball actually goes where you want it to. But if you run into a wall, go the wrong way, or your fireball goes haywire, it's not very beneficial.

I also noticed that if you let go of directional control while the dash is in progress, your sorcerer automatically turns around once they come to a complete stop. Is this intentional?