Having problems on what skills to put specially I'm near to reach the cap level (36).
I just want to have an endgame build for my Sorcerer. My plan was to be a support either in PvE/PvP.

Note: All stats were distributed under INT, my future EQs were focused on INT/STR or should i do INT/DEX of course more INT than the 2nd stat.

As of now, I'm level 35 and I have these sets of skills with 1 point left:
A: Fire(4)/Clock(3)/Ice(4)/Shield(4)/Light(3)
P: Int(5)/Str(5)/Dmg(5)

I'm planning to have these builds when i reached the cap level.
OPTION 1:
A: Fire(4)/Heal(2)/Ice(4)/Shield(4)
P: Int(5)/Dex(5)/Dmg(5)/Str(5)

OPTION 2:
A: Fire(4)/Heal(2)/Ice(4)/Curse(5)
P: Int(5)/Dex(5)/Dmg(5)/Str(5)

OPTION 3:
A: Fire(4)/Clock(3)/Ice(4)/Shield(4)
P: Int(5)/Dex(5)/Dmg(5)/Str(5)

Not sure with the Wind and Curse, plus I heard there's a bug or is it updated.. the Fireball skill misses!?

I hope you can help me.. Actually I want to be a mob control player that also kills (nuker) and can solo dungeons.