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Thread: Let us PLAY some WAR. -Clash of the titans-

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    Default Let us PLAY some WAR. -Clash of the titans-

    WAR between GUILDS in AL


    Recently many threads about PvP enhancement have be flowing on the forum and this will be another one xD

    It combines five things: Arena territory restriction+ Ctf + Guilds + the fact you CAN POT in pvp + TDM. Let me dig the details.

    First of all a Guild declares war to another Guild (ONLY Guildmasters can declare or accept a war and ONLY guildmembers can partecipate)
    If a Guildmaster accepts a war theres no going back.
    Every member of each Guild can partecipate in the war but there is a limit to there number MAYBE 10-15. Its left to the guild master to pick good ppl so his guild doesnt lose.

    THE FIELD:
    The arena isn't ctf but a open field (Trulle map WITHOUT annoying Trulle will do) each Guild starts from the oposite end of the field and at the begining are confined there.
    When a GM accept a war invitation only him firstly has access to the field once he is there he can invite is members, the num of members he invites is left to him.

    Once each Guild is ready the GM click a "Button " then there is a countdown and war begins each soldier can nw freely move on the battlefield and fight. Each soldier CAN POT both red and blue.

    When a fighter dies he goes back to the base and he is restricted there.

    HOW TO WIN A WAR:
    Theres is a kill limit MAYBE 100 kill. everytime a fighter from the enemy guild dies your guild gets 1 kill.
    Once all members of 1 of the two guilds dies and goes back to their base, territory restriction for both guilds(except for the fighters that didn't die) is once again removed and theres is a new clash.
    There would be X clashes till a Guild reaches 100kills first. The Guild that reaches 100kills first win and gets accredited X "Warmonger point".

    There would be a leader board for the best PvP guild determined by the Warmonger points.
    Last edited by Anarchist; 01-09-2014 at 07:42 AM.

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