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    Senior Member Joncheese's Avatar
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    Default Mage Class Improvements for Jungle Expansion.

    So based on this season i think we need to talk about the Mage class. It's clear we are the underdogs, and its also clear that even an arcane mage is pretty much screwed as soon as our shields have worn off. Rogues are still by far the better all round class and warriors are a close second with the fact that at the moment they cant be killed and they have also been given glaives...... urgh. It still takes me and Emma together to beat Venom 1v1.... and we have 1206 dmg between us.

    I'm not gonna sit here and whine too much, we know mages are a supportive class, but please give us something to work with here.

    Some suggestions i think may help:

    Arcane Staff Buff increase in proc, maybe with a stun.
    Armor Buff Make it so we can stay alive for a little longer against other classes.
    Skill buff Make our stuns as good as the arcane maul.


    I do appreciate that we have had some mage geared pets this season with Whimm and Sammy, but considering the huge armor and dmg buffs that the other classes have already i dont think that this was anything to shout about.

    I'm not saying that other classes dont need tweaking too, there is a lot that can be done with all classes IMO but i am asking about mages here because i am one

    Please guys put your suggestions below, I KNOW there are plenty out there

    Ign: Ice / Scar ~ Guild <Karma>

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