We are watching the difficulty debate, but it will be a little bit of time (probably through the weekend at least) before we decide to pull the trigger on any changes to the current elite difficulties. As it stands we're getting a decently mixed set of "too hard", "just right" and a very small number of "too easy". Everyone has different play abilities, but we don't want to make any quick, unwarranted adjustments while players are settling into how to run the elites. Times are getting quicker, and deaths are getting fewer as more players get used to the pulls and strategies.
Thanks for the feedback guys, keep it coming!
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