Right now, there is a rather noticeable difference between the best elite legendary weapon and the worst. Why is it that there has to be a "best" weapon, and not a variety of different good gear? Here is an idea:

-Do not make it so that the best weapon is what everyone is sought after, but a couple of different weapons that different people will seek after depending on their play style.

For example:
For warriors:

Of Assault = 44 Str 22 Dex Chance to proc +25 dex and +15% crit
Of Will = 66 Str Chance to proc + 25 str and +150 health
Of Tactics = 33 Str 33 Dex Chance to proc +20 str and +20 dex
Of Potency = 44 Str 22 Int Chance to proc + 25 int and +150 mana
Of Brutality = 33 Str 33 Int Chance to proc +20 str and +20 int
Of Riposte = 33 Int 33 Dex Chance to proc +20 int and +20 dex

You get the idea, basically. I think this would help more with variety, so you'd see different types of characters every day. There could be new types of teams like: Will warrior, Assault warrior, Brutality mage, Potency rogue.