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    Default Ending Blocking in PvP.

    Starting off what joy comes from a guild having 5 on 1 side and 3 more on the other? Is is desperation for kills? Or We got blocked so lets block back? Peter jumped off the bridge so I'm gonna jump too? Its Player vs Players. In all the online pvp I've never seen such behaviour.

    Ergo, I propose a few suggestions to the community of AL and the Developers.

    Suggestion 1: In pvp lobby, lock teams to guilds for eg. Player from Guild x is blue, guild y is red. Guild x cannot go over to guild y, because its locked, therefore stopping this childish block play. Furthermore... Create a guild pvp room all together, same concept, but you need 5 players from same guild to start vs 5 from another. Here by removing players choice to choose a side and limiting it strictly to guilds.

    Suggestion 2: Vote to kick, people will find a way to ruin a game by simply calling a player from another guild. Vote to kick player, 3/5 to pass.

    Hue.
    Last edited by Hue; 08-26-2014 at 12:28 PM.

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